Resident Evil 4: Difference between revisions

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|developer    = Capcom Production Studio 4
|developer    = Capcom Production Studio 4
|publisher    = Capcom, Nintendo
|publisher    = Capcom, Nintendo
|released      = {{vgrelease|NA=January 11, 2005}}{{vgrelease|JP=January 27, 2005|EU=March 18, 2005}}
|series        = ''Resident Evil''
|series        = ''Resident Evil''
|genre        = Survival horror, Third person shooter
|genre        = Survival horror, Third person shooter
|modes        = Single-player
|modes        = Single-player
|input        = GameCube Controller
|input        = GameCube Controller
|forumlink    = http://forums.dolphin-emu.org/Thread-gc-resident-evil-4
}}
}}


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== Problems ==
== Problems ==
=== Crashes in Castle ===
=== Crashes in Castle ===
In version {{revision|3.0}}, the game consistently freezes when your character walks to the right button switch in the puzzle soon after the first mini-boss. This hang only affects the JIT recompiler engine, so two options are available: (1) switch to the JITIL recompiler for this one part, or (2) get Ashley to step on the plate instead.
In version {{revision|3.0}}, the game consistently freezes when your character walks to the right button switch in the puzzle soon after the first mini-boss. This hang only affects the JIT recompiler engine, so two options are available: (1) switch to the JITIL recompiler for this one part, or (2) get Ashley to step on the plate instead.

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