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Sonic Adventure DX: Director's Cut: Difference between revisions
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Sonic Adventure DX: Director's Cut (view source)
Revision as of 00:31, 4 February 2013
, 4 February 2013→Testing
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{{testing/entry|revision=3.0-688|OS=Mac OS X 10.7.4|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Still smooth. Works great.|tester=jedivulcan}} | {{testing/entry|revision=3.0-688|OS=Mac OS X 10.7.4|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Still smooth. Works great.|tester=jedivulcan}} | ||
{{testing/entry|revision=3.0-688|OS=Mac OS X 10.7.4|CPU=Intel Core i5-2435M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=20 FPS. The game runs slow. Unplayable.|tester=jedivulcan}} | {{testing/entry|revision=3.0-688|OS=Mac OS X 10.7.4|CPU=Intel Core i5-2435M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=20 FPS. The game runs slow. Unplayable.|tester=jedivulcan}} | ||
{{testing/entry|revision=3.0-636|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=nVidia GeForce GT 540M|result= | {{testing/entry|revision=3.0-636|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=nVidia GeForce GT 540M|result=Looks beautiful with higher resolutions and anti aliasing. However, doing this makes the frame rate drop. Runs smoothly on lower settings. Couldn't handle DSP LLE, but runs fine with DSP HLE. If your not playing this on a laptop (like me, heh) I am positive that you can handle the higher settings|tester=theredpikmin}} | ||
{{testing/end}} | {{testing/end}} | ||