Metroid Prime 2: Echoes (Metroid Prime: Trilogy): Difference between revisions

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|series    = ''Metroid'', ''Metroid Prime''
|series    = ''Metroid'', ''Metroid Prime''
|released  = '''Original release'''<br/>{{vgrelease|NA=November 15, 2004|EU=November 26, 2004|AUS=December 2, 2004}}{{vgrelease|JP=May 26, 2005}}'''''Metroid Prime: Trilogy'''''<br/>{{Vgrelease|NA=August 24, 2009|EU=September 4, 2009|AUS=October 15, 2009}}
|released  = '''Original release'''<br/>{{vgrelease|NA=November 15, 2004|EU=November 26, 2004|AUS=December 2, 2004}}{{vgrelease|JP=May 26, 2005}}'''''Metroid Prime: Trilogy'''''<br/>{{Vgrelease|NA=August 24, 2009|EU=September 4, 2009|AUS=October 15, 2009}}
|genre    = First-person action-adventure
|genre    = First-person action-adventure, First-person shooter, Action-adventure
|modes    = Single-Player, Multiplayer
|modes    = Single-Player, Multiplayer
|input    = Wii Remote + Nunchuk
|input    = Wii Remote + Nunchuk
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=== Performance ===
=== Performance ===
Performance in general seems reduced compared to the game's GameCube counterpart. This may be related to the higher resolution textures and various new screen effects added for the Trilogy versions.
Performance in general seems reduced compared to the game's GameCube counterpart. This may be related to the higher resolution textures and various new screen effects added for the Trilogy versions.
=== Micro-stuttering ===
All of the Prime games suffer from micro-stuttering: screen redraws and small stops in the video that can become very annoying. It occurs on both DSP HLE and DSP LLE, but DSP LLE appears to make it worse. It's severity varies depending on the revision used. Micro-stuttering can trigger the Black Bar glitch.


=== Audio Issues ===
=== Audio Issues ===
Several sounds don´t play appropriately, and sometimes music stops playing. [[DSP LLE]] fixes the sound effect problems, but it does not fix all BGM issues. LLE also causes stuttering problems. See {{issue|5563}}.
Several sounds don´t play appropriately, and sometimes music stops playing. [[DSP LLE]] fixes the sound effect problems, but it does not fix all BGM issues. See {{issue|5563}}.
 
=== Wiimote Lag ===
The game may experience a small amount of Wii Remote lag. Use "Alternate Wiimote Timings" in the game settings to correct it.


=== Visors ===
=== Visors ===
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<div style="float:left;">[[File:MP3-Thedot-zoom.png|thumb|175px|The dot, zoomed in 8x]]</div>
<div style="float:left;">[[File:MP3-Thedot-zoom.png|thumb|175px|The dot, zoomed in 8x]]</div>
<div style="clear:both;"></div>
<div style="clear:both;"></div>
=== <s>Wiimote Lag</s> ===
The game may experience a small amount of Wii Remote lag. Use "Alternate Wiimote Timings" in the game settings to correct it. Fixed and the option removed by {{revision|3.5-354}}.


== Configuration ==
== Configuration ==
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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
{{VersionCompatibilityVersion|7689|****}}
{{VersionCompatibilityVersion|7689|***}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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[[Category:Wii games]]
[[Category:Wii games]]
[[Category:First-person shooter games]]
[[Category:Action-adventure games]]
[[Category:Multiplayer games]]

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