Metroid: Other M: Difference between revisions

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Removed old problems. One was invalid (not reproduceable) and marked as fixed anyway. The other needed an update. New problem based on the issue report. Added LLE config recommendation. Removed the crash ver compat entry. Lots of fixes.
(Version Compatibility cleanup. Check the testing area, the freezes were only on Ubuntu linux. Should be 4 stars throughout.)
(Removed old problems. One was invalid (not reproduceable) and marked as fixed anyway. The other needed an update. New problem based on the issue report. Added LLE config recommendation. Removed the crash ver compat entry. Lots of fixes.)
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{{Infobox VG
{{Infobox VG
|image        = [[File:Metroid_Other_M.jpg|300px|Metroid: Other M]]
|image        = [[File:Metroid_Other_M.jpg|300px|Metroid: Other M]]
|developer    = Project M
|developer    = Nintendo, Team Ninja, D-Rockets
|publisher    = Nintendo
|publisher    = Nintendo
|released      = {{vgrelease|NA=August 31, 2010|JP/AUS|September 2, 2010}}|{{vgrelease|EU=September 3, 2010}}
|released      = {{vgrelease|NA=August 31, 2010|JP/AUS|September 2, 2010}}|{{vgrelease|EU=September 3, 2010}}
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== Problems ==
== Problems ==


===Crash Post Training===
=== Missed Audio Cues ===
With {{revision|3.0-191}} and likely other revisions, the game crashes toward the end of the animation post the initial training.
With DSP HLE audio cues may be missed, preventing the game from progressing. This is especially problematic in the tutorial and training areas. Use [[DSP LLE]] to avoid any problems. See {{issue|6046}}.
 
===<s>Crashes With HLE Audio</s>===
The [[DSP LLE]] is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game. This no longer seems to be necessary in {{revision|3.0-191}} and likely prior revisions.


== Configuration ==
== Configuration ==
{{Config
{{Config
|projectionhack       = Metroid Other M  
|dspengine = LLE
|projectionhacknotes   = From {{revision|6381}}, fixes black cutscenes. Doesn't work in DX11.
|dspenginenotes = Avoids missed cues
|projectionhack         = Metroid Other M  
|projectionhacknotes   = From {{revision|6381}}, fixes black cutscenes. Doesn't work in DX11.
}}
}}


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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
{{VersionCompatibilityVersion|6154|****}}
{{VersionCompatibilityVersion|6154|***|Black cutscenes}}
{{VersionCompatibilityVersion|3.0-191|***|Hangs toward end of second cutscene.}}
{{VersionCompatibilityVersion|6381|****|Hack added to fix black cutscenes. Needs LLE audio backend.}}
{{VersionCompatibilityVersion|3.0-801|****|Need LLE audio backend.}}
{{VersionCompatibilityVersion|6895|****|Linux freeze fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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