Metroid Prime 2: Echoes (Metroid Prime: Trilogy): Difference between revisions

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EFB to Ram update. Multiple users have reported it and I've seen it myself in testing. It doesn't always happen, but it can. So EFB to Ram suggestion is back.
(Excessive reverb fixed)
(EFB to Ram update. Multiple users have reported it and I've seen it myself in testing. It doesn't always happen, but it can. So EFB to Ram suggestion is back.)
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=== Visors ===
=== Visors ===
Visors will only work if EFB to Ram is enabled. However, EFB to Ram is set as default within the game INI, preventing the user from using anything but EFB to Ram for this game. Additionally, the graphics hack "Skip Dest. Alpha Pass" needs to be OFF for the Scan Visor to work.
Visors will only work if EFB to Ram is enabled. Though EFB to Ram is forced by the GameINI, visor corruption may still occur. Turn on EFB to Ram in the Dolphin GUI to avoid any problems. Additionally, the graphics hack "Skip Dest. Alpha Pass" needs to be OFF for the Scan Visor to work.


=== <s>Excessive Reverb</s> ===  
=== <s>Excessive Reverb</s> ===  
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|efbcopy = Ram
|efbcopynotes = Needed to avoid visor issues
|enablespeakerdata      = Disabled
|enablespeakerdata      = Disabled
|enablespeakerdatanotes = Causes constant wiimote disconnects
|enablespeakerdatanotes = Causes constant wiimote disconnects

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