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'''''Mario Super Sluggers''''', known in Japan as ''Super Mario Stadium Family Baseball'' (スーパーマリオスタジアム ファミリーベースボール, ''Sūpā Mario Sutajiamu Famirī Bēsubōru''), is a sports video game for the [[Wii]] developed by Namco Bandai Games and NOW Production, and published by Nintendo. It is part of the Mario Sports series, and the sequel to [[Mario Superstar Baseball]] for the [[Nintendo GameCube]]. It was unreleased in Europe and Australia, due to being in production at the same time as [[Mario Kart Wii]] that was released two months earlier. | '''''Mario Super Sluggers''''', known in Japan as '''''Super Mario Stadium Family Baseball''''' ('''''スーパーマリオスタジアム ファミリーベースボール''''', '''''Sūpā Mario Sutajiamu Famirī Bēsubōru'''''), is a sports video game for the [[Wii]] developed by Namco Bandai Games and NOW Production, and published by Nintendo. It is part of the Mario Sports series, and the sequel to [[Mario Superstar Baseball]] for the [[Nintendo GameCube]]. It was unreleased in Europe and Australia, due to being in production at the same time as [[Mario Kart Wii]] that was released two months earlier. | ||
The gameplay of ''Mario Super Sluggers'' is similar to that of its predecessor: an arcade-style baseball game with power ups, multiple gameplay modes, and minigames. Sluggers primarily differs from Superstar Baseball with the addition of Wii controls akin to the Baseball sub-game in [[Wii Sports]]. There are three control methods available: Wii Remote by itself, Wii Remote and the Nunchuk, and the Wii Remote held sideways. | The gameplay of ''Mario Super Sluggers'' is similar to that of its predecessor: an arcade-style baseball game with power ups, multiple gameplay modes, and minigames. Sluggers primarily differs from Superstar Baseball with the addition of Wii controls akin to the Baseball sub-game in [[Wii Sports]]. There are three control methods available: Wii Remote by itself, Wii Remote and the Nunchuk, and the Wii Remote held sideways. | ||
== Problems == | == Problems == | ||
=== Sound Desyncs === | === Sound Desyncs === | ||
The musical instruments may desync with one another with DSP HLE. Desyncs can lead to game freezes. Use [[DSP LLE]] to fix it. | The musical instruments may desync with one another with DSP HLE. Desyncs can lead to game freezes. Use [[DSP LLE]] to fix it. | ||
=== Neon Sign | === Neon Sign Mini-game === | ||
During the Neon Sign | During the Neon Sign mini-game, the camera will zoom in on the sign, but something white will cover it and make it incredibly difficult to complete the mini-game. This problem could be prevented in the past by turning on "Disable Per-pixel Depth", but that option was removed in {{revision|3.5-147}}. The addition of the Fast Depth Calculation control in 3.5-1344 did NOT correct this problem. There is no solution at this time. See {{issue|6013}}. | ||
=== Captain Stare-offs blackness === | === Captain Stare-offs blackness === |