Metroid Prime 2: Echoes (Metroid Prime: Trilogy): Difference between revisions

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4.0 Cleanup
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(4.0 Cleanup)
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=== Visors ===
=== Visors ===
Visors will only work if EFB to Ram is enabled. Though EFB to Ram is forced by the GameINI, visor corruption may still occur. Turn on EFB to Ram in the Dolphin GUI to avoid any problems. Additionally, the graphics hack "Skip Dest. Alpha Pass" needs to be OFF for the Scan Visor to work.
Visors will only work if EFB to Ram is enabled. Though EFB to Ram is forced by the GameINI, visor corruption may still occur. Turn on EFB to Ram in the Dolphin GUI to avoid any problems. Additionally, the graphics hack "Skip Dest. Alpha Pass" needs to be OFF for the Scan Visor to work.
=== <s>Excessive Reverb</s> ===
Since the new-ax-hle 2.0 merger in {{revision|3.5-1154}}, all sound effects in Metroid Prime 2 have excessive reverberation when using DSP HLE. The only solution at this time is to use [[DSP LLE]]. See {{issue|6241}}. Fixed by an unknown revision between {{revision|3.5-1210}} and {{revision|3.5-1593}}.
=== <s>Distorted Audio with DSP HLE</s> ===
The New-AX-HLE 2.0 merger in {{revision|3.5-1154}} causes SEVERE audio problems with DSP HLE with DSP on Dedicated Thread disabled. Run DSP HLE with DSP on Dedicated Thread on, or use [[DSP LLE]]. See {{issue|6237}}. Fixed by {{revision|3.5-1224}}.
=== <s>Wiimote Lag</s> ===
The game may experience a small amount of Wii Remote lag. Use "Alternate Wiimote Timings" in the game settings to correct it. Fixed and the option removed by {{revision|3.5-354}}.


== Configuration ==
== Configuration ==

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