Fire Emblem: Path of Radiance: Difference between revisions
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Fire Emblem: Path of Radiance (view source)
Revision as of 11:32, 22 November 2013
, 22 November 2013→Internal Resolution
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=== Texture Filtering === | === Texture Filtering === | ||
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game. This may also occur if you use Anisotropic Filtering in D3D11. | Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game. This may also occur if you use Anisotropic Filtering in D3D11. | ||
== Configuration == | == Configuration == |