Fire Emblem: Path of Radiance: Difference between revisions

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=== Texture Filtering ===
=== Texture Filtering ===
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game. This may also occur if you use Anisotropic Filtering in D3D11.
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game. This may also occur if you use Anisotropic Filtering in D3D11.
=== Internal Resolution ===
Setting the Internal resolution to "1x native (640x528)" fixes the odd character face lines even with Anisotropic Filtering in D3D11.


== Configuration ==
== Configuration ==
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