Talk:Wii Remote Plus (RVL-CNT-01-TR) Connection Guide: Difference between revisions

Jump to navigation Jump to search
(→‎Wiimote sounds/speaker: added another bit.)
Line 16: Line 16:
Aha, ok... Isn't that something that should be on here then, as well on the page about wiimotes in general? (i.e. the problem with wiimote sounds, that they're.. Well, basically entirely broken) So as to avoid further confusion?<br/>
Aha, ok... Isn't that something that should be on here then, as well on the page about wiimotes in general? (i.e. the problem with wiimote sounds, that they're.. Well, basically entirely broken) So as to avoid further confusion?<br/>
Also, seeing as you say "on windows", allow me to ask, as a person sticking with a couple of windows client basically just because they're easier for gaming if you play a lot of obscure and imported games (as opposed to mainly indie or triple-A releases, which are getting more and more common on at the very least Linux), is Linux/*nix in general confirmed as not having this problem? (Might be time to migrate a dedicated gaming/emulation machine to Linux if that's the case...). [[User:Incassum|incassum]] ([[User talk:Incassum|talk]]) 21:21, 3 February 2014 (CET)
Also, seeing as you say "on windows", allow me to ask, as a person sticking with a couple of windows client basically just because they're easier for gaming if you play a lot of obscure and imported games (as opposed to mainly indie or triple-A releases, which are getting more and more common on at the very least Linux), is Linux/*nix in general confirmed as not having this problem? (Might be time to migrate a dedicated gaming/emulation machine to Linux if that's the case...). [[User:Incassum|incassum]] ([[User talk:Incassum|talk]]) 21:21, 3 February 2014 (CET)
Well, the problem is desktop bluetooth. No one is entirely sure the exact reasons, either latency, bandwidth, or both, but it has never really worked quite right. The toshiba stack cuts down on latency, so button presses and the wiimote pointer behave as well as they do on the wii (better even, no HDTV lag means it feels faster). But the speaker has never worked right. As for linux, from what I understand it behaves the same as the Toshiba Stack. The issue with the MS bluetooth stack is that it doesn't support all bluetooth functions: many of which the Wiimote needs. Hence it is incapable with the -TR wiimote, laggier, and much more problematic. The Toshiba Stack and the Linux bluetooth stack both support all those functions, so they behave more or less the same. So there really isn't any solution to the wiimote speaker issue. Oh, and just FYI, better to ask questions like these on the forum :P - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 00:07, 4 February 2014 (CET)

Navigation menu