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Mario Kart Wii: Difference between revisions
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→Testing
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{{testing/entry|revision=4.0-1364|OS=Windows 8 x64|CPU=Intel Core i7-4770K @ 4.5GHz|GPU=nVidia GeForce GTX 770 SLI|result=No problem, 60 FPS with 4x native resolution and antialiasing 16x. No bug on Menu|tester=Xelion}} | {{testing/entry|revision=4.0-1364|OS=Windows 8 x64|CPU=Intel Core i7-4770K @ 4.5GHz|GPU=nVidia GeForce GTX 770 SLI|result=No problem, 60 FPS with 4x native resolution and antialiasing 16x. No bug on Menu|tester=Xelion}} | ||
{{testing/entry|revision=4.0-1444|OS=Windows 8.1 x64|CPU=Intel Pentium G2030 @ 3GHz|GPU=AMD Radeon HD6870|result=D3D 2x native 4x AA 16x AF 60 FPS most of the time, some slowdowns on circuit entries.|tester=resadent}} | {{testing/entry|revision=4.0-1444|OS=Windows 8.1 x64|CPU=Intel Pentium G2030 @ 3GHz|GPU=AMD Radeon HD6870|result=D3D 2x native 4x AA 16x AF 60 FPS most of the time, some slowdowns on circuit entries.|tester=resadent}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel i5 4430 |GPU=GTX 660 TI|result=Stable 60fps in singleplayer, 2 player mutiplayer is choppy 20-40fps.|tester=Avalancer}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 4430 @ 3.0GHz |GPU=GTX 660 TI|result=Stable 60fps in singleplayer, 2 player mutiplayer is choppy 20-40fps.|tester=Avalancer}} | ||
{{testing/end}} | {{testing/end}} | ||