New Super Mario Bros. Wii: Difference between revisions

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→‎Testing: Added testing entry.
m (→‎Testing: Added testing entry.)
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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GT 540m|result=Okay performance, 60 FPS without Anti-Aliasing and at 1x native resolution. In the level selection it is laggy and audio crackles.|tester=daviddiack}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GT 540m|result=Okay performance, 60 FPS without Anti-Aliasing and at 1x native resolution. In the level selection it is laggy and audio crackles.|tester=daviddiack}}
{{testing/entry|revision=4.0-1963|OS=Windows 7 x64|CPU=AMD FX-6300 @ 3.5GHz|GPU=AMD Radeon HD 7990|result=Stable 60 FPS @ 4x internal resolution + 16x aniso. EFB copies to RAM makes blue coins visible, but it makes a huge speed drop, even at 1x internal resolution. (15-25 FPS).|tester=}}
{{testing/entry|revision=4.0-1963|OS=Windows 7 x64|CPU=AMD FX-6300 @ 3.5GHz|GPU=AMD Radeon HD 7990|result=Stable 60 FPS @ 4x internal resolution + 16x aniso. EFB copies to RAM makes blue coins visible, but it makes a huge speed drop, even at 1x internal resolution. (15-25 FPS).|tester=}}
{{testing/entry|revision=4.0.2|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=Perfect.|tester=10n45}}
{{testing/end}}
{{testing/end}}


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