![]() |
Progress Continues
We've already had 21687 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
![]() |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Metroid Prime (Metroid Prime: Trilogy): Difference between revisions
Jump to navigation
Jump to search
Metroid Prime (Metroid Prime: Trilogy) (view source)
Revision as of 04:07, 27 September 2014
, 27 September 2014→Dot
m (→Constant Wiimote Disconnects: Oops) |
(→Dot) |
||
Line 52: | Line 52: | ||
=== Dot === | === Dot === | ||
When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it's always there. There is no fix for this problem. | When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it's always there. There is no fix for this problem - EDIT - There is a fix. The Dot is tied to the 3D HUD elements. In game options - Visor, the 3rd option below Controller and Display, there will be sliders for visor and helmet opacity. Slide helmet opacity all the way to the left. Luckily, you can leave the Visor Opacity at 100% as this is what displays your health, ammo, weapon etc...You lose a slight amount of immersion but the Dot will be removed. | ||
{{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}} | {{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}} | ||