15,191
edits
No edit summary |
|||
Line 16: | Line 16: | ||
=== Third Width Graphics in NES Titles === | === Third Width Graphics in NES Titles === | ||
NES titles will display using only a third of the screen width, partially showing an offset copy of the screen on the side. | NES titles will display using only a third of the screen width, partially showing an offset copy of the screen on the side. Enable Progressive Scan to avoid this. It also may be necessary to hold B while booting the game at least one time to properly enable Progressive Scan. Another workaround is enabling real XFB, but the game will run at a low resolution. | ||
{{image|Legend of Zelda-Collector's Edition-Half Width.png|Thrid width graphics}} | {{image|Legend of Zelda-Collector's Edition-Half Width.png|Thrid width graphics}} | ||
{{image|Legend of Zelda-Collector's Edition-Appropriate display.png|Appropriate display|br}} | {{image|Legend of Zelda-Collector's Edition-Appropriate display.png|Appropriate display|br}} | ||
Line 25: | Line 25: | ||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|efbcopy | |efbcopy = RAM | ||
|efbcopynotes | |efbcopynotes = For N64 titles: fixes menu background and Bomber's Notebook in Majora's Mask | ||
|forcefilter | |forcefilter = Off | ||
|forcefilternotes | |forcefilternotes = For NES titles: prevents corrupt graphics | ||
|anisotropic | |anisotropic = 1x | ||
|anisotropicnotes | |anisotropicnotes = For NES titles: prevents broken text | ||
|accuratetexturecache | |accuratetexturecache = Safe (Position 1) | ||
|accuratetexturecachenotes | |accuratetexturecachenotes = For NES titles: fixes wrong sprites and text flickering | ||
| | |progressivescan = On | ||
| | |progressivescannotes = For NES titles: fix graphic output | ||
}} | }} | ||