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The Legend of Zelda: Twilight Princess (Wii): Difference between revisions
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The Legend of Zelda: Twilight Princess (Wii) (view source)
Revision as of 11:22, 20 December 2014
, 20 December 2014→Testing
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{{testing/entry|revision=4.0-1843|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.7GHz|GPU=nVidia GeForce GTX 760|result=D3D, HLE, Scaled EFB Copy, Force Texture Filtering, 1080p, EFB RAM, Texture Cache position 2 (1/Safe results in 15FPS when chasing scents), Disable Dest. Alpha, Fast Depth Calc, Disable EFB, Hyrule Field Speedup AR code - 30FPS throughout the game, except in some areas (Lake Hylia) at night time when FPS drops to 27~. Currently at the end of snowpeak. Hyrule field is a constant 30FPS even at night. Some audio is a bit glitched here and there (but does not cut out during cutscenes like 4.0.2.) Just remember to close all applications except dolphin! PAL Wii.|tester=Benedict}} | {{testing/entry|revision=4.0-1843|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.7GHz|GPU=nVidia GeForce GTX 760|result=D3D, HLE, Scaled EFB Copy, Force Texture Filtering, 1080p, EFB RAM, Texture Cache position 2 (1/Safe results in 15FPS when chasing scents), Disable Dest. Alpha, Fast Depth Calc, Disable EFB, Hyrule Field Speedup AR code - 30FPS throughout the game, except in some areas (Lake Hylia) at night time when FPS drops to 27~. Currently at the end of snowpeak. Hyrule field is a constant 30FPS even at night. Some audio is a bit glitched here and there (but does not cut out during cutscenes like 4.0.2.) Just remember to close all applications except dolphin! PAL Wii.|tester=Benedict}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 8.1 x64|CPU=Intel Core i7-3630M|GPU=nVidia GeForce GTX 670M|result=Getting 30 FPS constant everywhere. If you are having issues in Hyrule field, enable ZTP Hack, OpenMP and OpenCL. This gives me 100% speed everywhere. HLE Audio works fine. I am glad to have finally found a solution to a problem that I was not able to find a definitive solution for (Hyrule Field Slowdown). Other settings include 1600x900 resolution, internal resolution at the same. 16x Anisotropic Filtering, fog disabled (Just a choice, not required for full speed), EFB To Texture.|tester=Seeck}} | {{testing/entry|revision=4.0.2|OS=Windows 8.1 x64|CPU=Intel Core i7-3630M|GPU=nVidia GeForce GTX 670M|result=Getting 30 FPS constant everywhere. If you are having issues in Hyrule field, enable ZTP Hack, OpenMP and OpenCL. This gives me 100% speed everywhere. HLE Audio works fine. I am glad to have finally found a solution to a problem that I was not able to find a definitive solution for (Hyrule Field Slowdown). Other settings include 1600x900 resolution, internal resolution at the same. 16x Anisotropic Filtering, fog disabled (Just a choice, not required for full speed), EFB To Texture.|tester=Seeck}} | ||
{{testing/entry|revision=4.0-2440|OS=Windows 7 x64|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=I use | {{testing/entry|revision=4.0-2440|OS=Windows 7 x64|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=I use RZDJ01 version. But 30FPS in most scenes, Firone's Forest and Hyrule Field is 5~7 FPS. (Maybe wide MAP.) I suspect the patch does not support RZDJ01.|tester=TOM}} | ||
{{testing/end}} | {{testing/end}} | ||