MaxPlay Classic Games Volume 1: Difference between revisions

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→‎Problems: No Graphics still exists, it currently seems to be caused by XFB:Virtual. Also getting FIFO errors.
(Removing the pre-4.0 bug, and a no longer correct gfx backend recommendation. The "no graphics" bug is probably fixed by the same fixes that fixed NES games, however someone needs to confirm it...)
(→‎Problems: No Graphics still exists, it currently seems to be caused by XFB:Virtual. Also getting FIFO errors.)
Line 26: Line 26:


== Problems ==
== Problems ==
=== Crash ===
=== Crash ===
Maxplay Classic Games crashes when loading. For it to boot properly, it requires a dump of the GameCube BIOS, and "Skip Bios" to be disabled in the GameCube settings.
Maxplay Classic Games crashes when loading. For it to boot properly, it requires a dump of the GameCube BIOS, and "Skip Bios" to be disabled in the GameCube settings.
=== FIFO Error ===
Generates a "FIFO is overflowed by GatherPipe ! CPU thread is too fast!" error at start-up. Pressing "Yes" on that dialog and "OK" on the next two will allow the game to start.


=== No Graphics ===
=== No Graphics ===
With default settings, only a couple of colored boxes are shown and music plays. Turn on "Real External Frame Buffer" to fix it. Real XFB has distorted graphics with Direct3D backends so use the OpenGL graphics backend with it.
With "External Frame Buffer" set as "Virtual" a blank screen is shown at start up. It will start with XFB disabled, or set as "Real", though the later may be preferable as it corrects issues with the GameCube BIOS intro which is needed to start the game.


== Configuration ==
== Configuration ==

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