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The Legend of Zelda: Twilight Princess (Wii): Difference between revisions
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The Legend of Zelda: Twilight Princess (Wii) (view source)
Revision as of 08:11, 2 March 2015
, 2 March 2015→Mini Map
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With DSP HLE, background music may play at a low value, sound effects may be too loud, and the music may not play or cut out randomly. Use [[DSP LLE]] to correct these sound problems. | With DSP HLE, background music may play at a low value, sound effects may be too loud, and the music may not play or cut out randomly. Use [[DSP LLE]] to correct these sound problems. | ||
=== Mini Map === | === <s>Mini Map</s> === | ||
*With EFB to Texture the minimap will become monochromatic. Use EFB to Ram to fix it. | *With EFB to Texture the minimap will become monochromatic. Use EFB to Ram to fix it. Fixed by {{revision|4.0-5561}}, with details in the [https://dolphin-emu.org/blog/2015/03/01/dolphin-progress-report-february-2015/ February Progress Report]. | ||
Press "2" on the Wii Remote to hide the minimap. | Press "2" on the Wii Remote to hide the minimap. | ||
=== Bloom === | === Bloom === | ||
Due to the low resolution bloom, a "ghost" image will appear around certain objects in areas with high amounts of bloom. There is no known solution. | Due to the low resolution bloom, a "ghost" image will appear around certain objects in areas with high amounts of bloom. There is no known solution. |