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{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=Intel Core i5-2300 @ 2.9GHz|GPU=nVidia GeForce GTS 450|result=HLE audio runs full speed but is heavily glitched, lots of distortion. LLE audio also runs full speed but stutters on knockdowns and intermissions/boxer selection. Played with USB NES controller. Texture Cache set to fastest setting. Crashes Occasionally.|tester=Audiospawn}} | {{testing/entry|revision=3.0|OS=Windows XP x86|CPU=Intel Core i5-2300 @ 2.9GHz|GPU=nVidia GeForce GTS 450|result=HLE audio runs full speed but is heavily glitched, lots of distortion. LLE audio also runs full speed but stutters on knockdowns and intermissions/boxer selection. Played with USB NES controller. Texture Cache set to fastest setting. Crashes Occasionally.|tester=Audiospawn}} | ||
{{testing/entry|revision=4.0.1|OS=Windows 8 x64|CPU=Intel Core i7-4770 @ 3.4GHz|GPU=AMD Radeon HD 7950|result=Running perfectly with hybrid WiiMote. All issues in previous revisions are absent.|tester=Pergmen121}} | {{testing/entry|revision=4.0.1|OS=Windows 8 x64|CPU=Intel Core i7-4770 @ 3.4GHz|GPU=AMD Radeon HD 7950|result=Running perfectly with hybrid WiiMote. All issues in previous revisions are absent.|tester=Pergmen121}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8350 @ | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4GHz|GPU=nVidia GeForce GTX 750|result=Game runs very smoothly. 2x native achieved with practically no problems and only a small amount frame drops here and there for 3x & 4x native. Used an Xbox 360 controller as an emulated Wii remote and it works perfectly. LLE audio works perfectly fine.|tester=Combatheros}} | ||
{{testing/end}} | {{testing/end}} | ||