F-Zero X: Difference between revisions

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No change in size ,  31 May 2015
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Text replacement - "\s[rR][aA][mM]\s" to " RAM "
m (Text replacement - "\|efbcopy(\s*)=(\s*)[rR][aA][mM]" to "|efb2texonly$1=$2Off")
m (Text replacement - "\s[rR][aA][mM]\s" to " RAM ")
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== Problems ==
== Problems ==
=== Line of Stretched Pixels ===
=== Line of Stretched Pixels ===
There is a bar of stretched pixels at the bottom of the screen on all backends with EFB to Texture. Use EFB to Ram to fix it.
There is a bar of stretched pixels at the bottom of the screen on all backends with EFB to Texture. Use EFB to RAM to fix it.


=== Transitions ===
=== Transitions ===
Throughout the menus, the game uses a transition effect, dissolving/wiping whatever is on the screen to go to the next menu. With EFB to Texture, instead of dissolving the current screen to the next screen, it changes to the N64 logo and wipes that away to the next screen. Use EFB to Ram to fix this.
Throughout the menus, the game uses a transition effect, dissolving/wiping whatever is on the screen to go to the next menu. With EFB to Texture, instead of dissolving the current screen to the next screen, it changes to the N64 logo and wipes that away to the next screen. Use EFB to RAM to fix this.


=== <s>Culling</s> ===
=== <s>Culling</s> ===

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