16,370
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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=== Clothes Textures Missing === | === Clothes Textures Missing === | ||
With EFB to Texture, parts of the body and clothing will be missing, some will be rendered as complete black, and a few pieces will be properly textures. This is related to the game's texture color changing effect, and is only present on the main party characters. Use "EFB Copies to RAM" to fix this. EFB to | With EFB to Texture, parts of the body and clothing will be missing, some will be rendered as complete black, and a few pieces will be properly textures. This is related to the game's texture color changing effect, and is only present on the main party characters. Use "EFB Copies to RAM" to fix this. EFB to RAM is forced by the GameINI, however it may still appear if the graphics configuration window is opened during play, or if the user manually overrides it while looking for a speed up. | ||
*NOTE: You can change it back to EFB to Texture once the game is running. Keep in mind that with EFB to Texture active, every time a new model is introduced, such as meeting a new character, going through a loading screen, equipping a new armor, etc, it will not load. Switch to RAM before a new model is loaded to prevent it. | *NOTE: You can change it back to EFB to Texture once the game is running. Keep in mind that with EFB to Texture active, every time a new model is introduced, such as meeting a new character, going through a loading screen, equipping a new armor, etc, it will not load. Switch to RAM before a new model is loaded to prevent it. |