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Dragon Ball Z: Budokai 2: Difference between revisions
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→Testing
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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=E350 @ 1.73GHz|GPU=AMD Radeon HD 6310|result=Half playable 30~40FPS|tester=Dante4K}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=E350 @ 1.73GHz|GPU=AMD Radeon HD 6310|result=Half playable 30~40FPS|tester=Dante4K}} | ||
{{testing/entry|revision=4.0.2|OS=Windows XP SP3 x86|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}} | {{testing/entry|revision=4.0.2|OS=Windows XP SP3 x86|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-6300 @ 4.1GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.|tester=}} | |||
{{testing/end}} | {{testing/end}} | ||