Dragon Ball Z: Budokai 2: Difference between revisions

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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=Intel Pentium E2180 @ 2GHz|GPU=NVIDIA GeForce 7100 GS|result=Playable: 60FPS|tester=}}
{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=Intel Pentium E2180 @ 2GHz|GPU=NVIDIA GeForce 7100 GS|result=Playable: 60FPS|tester=}}
{{testing/entry|revision=7019|OS=Windows 7 x64|CPU=AMD Phenom II 555 @ 3.52GHz|GPU=ATI Radeon HD 5670|result=Playable: 50FPS|tester=}}
{{testing/entry|revision=7019|OS=Windows 7|CPU=AMD Phenom II 555 @ 3.52GHz|GPU=ATI Radeon HD 5670|result=Playable: 50FPS|tester=}}
{{testing/entry|revision=3.5-290|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache)|tester=Dratal}}
{{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache)|tester=Dratal}}
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i3-2330 @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable, BGM audio stops playing: 50~60FPS|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i3-2330 @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable, BGM audio stops playing: 50~60FPS|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-2319|OS=Windows 7 x64|CPU=Intel Core i3-2330 @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Perfect, BGM audio  is fixed. 50~60FPS|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-2319|OS=Windows 7|CPU=Intel Core i3-2330 @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Perfect, BGM audio  is fixed. 50~60FPS|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core 2 Quad Q9450 @ 3.4GHz|GPU=AMD Radeon HD 6950|result=[http://www.dailymotion.com/video/x1jvdpl_dragon-ball-z-budokai-2-hd-on-dolphin-emulator-widescreen-hack_videogames Dragon Ball Z Budokai 2 HD Widescreen Hack]|tester=Spartacus}}
{{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core 2 Quad Q9450 @ 3.4GHz|GPU=AMD Radeon HD 6950|result=[http://www.dailymotion.com/video/x1jvdpl_dragon-ball-z-budokai-2-hd-on-dolphin-emulator-widescreen-hack_videogames Dragon Ball Z Budokai 2 HD Widescreen Hack]|tester=Spartacus}}
{{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=AMD E-300 @ 1.3GHz|GPU=AMD Radeon HD 6310|result=Unplayable 17FPS, Audio cracked|tester=SimonStreakio}}
{{testing/entry|revision=4.0.2|OS=Windows 8|CPU=AMD E-300 @ 1.3GHz|GPU=AMD Radeon HD 6310|result=Unplayable 17FPS, Audio cracked|tester=SimonStreakio}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=E350 @ 1.73GHz|GPU=AMD Radeon HD 6310|result=Half playable 30~40FPS|tester=Dante4K}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=E350 @ 1.73GHz|GPU=AMD Radeon HD 6310|result=Half playable 30~40FPS|tester=Dante4K}}
{{testing/entry|revision=4.0.2|OS=Windows XP SP3 x86|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}}
{{testing/entry|revision=4.0.2|OS=Windows XP SP3 x86|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-6300 @ 4.1GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.|tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-6300 @ 4.1GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.|tester=}}
{{testing/end}}
{{testing/end}}


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