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'''''Super Mario Galaxy''''' is a 3D platform game developed and published by Nintendo for the [[Wii]]. It is the third 3D platformer in the Mario series, after [[Super Mario 64]] and [[Super Mario Sunshine]]. A sequel, ''[[Super Mario Galaxy 2]]'', was released in 2010. The game follows the protagonist, Mario, on a quest to rescue Princess Peach from the game's primary antagonist, Bowser. Levels are galaxies filled with minor planets and worlds, while gameplay is updated with gravity effects and new power-ups. ''Super Mario Galaxy'' was first shown at E3 2006 and enjoyed a high level of pre-release awareness. The game has been hailed by several gaming websites as one of the best video games of all time. | '''''Super Mario Galaxy''''' is a 3D platform game developed and published by Nintendo for the [[Wii]]. It is the third 3D platformer in the Mario series, after [[Super Mario 64]] and [[Super Mario Sunshine]]. A sequel, ''[[Super Mario Galaxy 2]]'', was released in 2010. The game follows the protagonist, Mario, on a quest to rescue Princess Peach from the game's primary antagonist, Bowser. Levels are galaxies filled with minor planets and worlds, while gameplay is updated with gravity effects and new power-ups. ''Super Mario Galaxy'' was first shown at E3 2006 and enjoyed a high level of pre-release awareness. The game has been hailed by several gaming websites as one of the best video games of all time. | ||
== Problems == | == Problems == | ||
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=== {{s}}Clipping Issues{{/s}} === | === {{s}}Clipping Issues{{/s}} === | ||
The game is prone to clipping issues in certain parts, like Bowser's Dark Matter Reactor. See {{issue|7153 | The game is prone to clipping issues in certain parts, like Bowser's Dark Matter Reactor. See {{issue|7153}}. Fixed in {{revision|4.0-1706}}. | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=9hwuz2U1JV8|cap1=Clipping issue demonstration. | |vid1=9hwuz2U1JV8|cap1=Clipping issue demonstration. | ||
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=== {{s}}Dolphin Hangs Before Credits{{/s}} === | === {{s}}Dolphin Hangs Before Credits{{/s}} === | ||
Dolphin will hang before the end credits play, refer {{issue|1170 | Dolphin will hang before the end credits play, refer {{issue|1170}}. It is related to the HLE sound plugin. There are two known solution to this problem. | ||
*Use [[DSP-LLE]] (also solves other sound problems, recommended) | *Use [[DSP-LLE]] (also solves other sound problems, recommended) | ||
*Disable sound (cannot use Save States, if used the game will freeze upon finishing the level.) | *Disable sound (cannot use Save States, if used the game will freeze upon finishing the level.) | ||
Fixed by {{revision|4.0-1300}} | Fixed by {{revision|4.0-1300}} | ||
== Emulation Information == | |||
=== Language Region Mismatch === | |||
The Wii language setting must match an acceptable language for the region of this title being played: Japanese for SB4J; Korean for SB4K; English, Spanish or French for SB4E; English, French, German, Italian, or Spanish for SB4P; and Traditional Chinese for SB4W. Due to region checking built into the game, if an unacceptable language is set emulation hangs. | |||
=== Inverted Reflections === | |||
Certain materials that reflect Mario have inverted reflections, refer {{issue|3106}}. This issue actually also exists on real hardware, so it's not an emulator bug. | |||
== Config == | == Config == |