Ripping Games: Difference between revisions

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*For '''GameCube''': ''X:\games\* [GAMEID]\game.iso'' (NOTE: file system must be FAT32)
*For '''GameCube''': ''X:\games\* [GAMEID]\game.iso'' (NOTE: file system must be FAT32)


== Managing GCN Saves ==
== Managing Game Saves ==
=== GameCube Memory Card ===
Requirements:
Requirements:
*A homebrewed Wii with GCN Memory slots
*A homebrewed Wii with GCN Memory slots
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Download [http://www.wiibrew.org/wiki/GCMM GameCube/Wii Memory Manager] (GCMM for short) and launch it through Homebrew Channel on the Wii. It's an Homebrew app that manages the save files between the real GameCube Memory Card and the SD card. It can extract an individual save as '''.GCI''' file or dump the entire contents (RAW or batch dump '''.GCI''' files) from a real memory card to the root of SD card <!-- What directory actually? -->. For the purpose of this guide you should extract what you need for Dolphin onto the SD card. Then they should be placed into <var>\GC\</var> for Dolphin to use while emulating a game. It is also possible that the data that was created with Dolphin to be added back into the real GameCube Memory Card through GCMM and SD card.
Download [http://www.wiibrew.org/wiki/GCMM GameCube/Wii Memory Manager] (GCMM for short) and launch it through Homebrew Channel on the Wii. It's an Homebrew app that manages the save files between the real GameCube Memory Card and the SD card. It can extract an individual save as '''.GCI''' file or dump the entire contents (RAW or batch dump '''.GCI''' files) from a real memory card to the root of SD card <!-- What directory actually? -->. For the purpose of this guide you should extract what you need for Dolphin onto the SD card. Then they should be placed into <var>\GC\</var> for Dolphin to use while emulating a game. It is also possible that the data that was created with Dolphin to be added back into the real GameCube Memory Card through GCMM and SD card.


== Managing Wii Saves ==
=== Wii/vWii Internal Storage ===
Requirements:
Requirements:
*A homebrewed Wii or vWii
*A homebrewed Wii or vWii
*A SD card
*A SD card


Download [http://www.wiibrew.org/wiki/SaveGame_Manager_GX SaveGame Manager GX] and launch it through Homebrew Channel on the Wii or vWii. It's an Homebrew app that manages the save files between the console's internal storage and the SD card. It can extract an individual save from the Wii's internal storage (saves and channels and not [[NAND Usage Guide|Wii NAND altogether]]) for Dolphin to use. Like GCMM, it is possible that the data that was created with Dolphin to be added back to the Wii by selecting in Dolphin to export the Wii save into a <var>sd:\private\wii\[game id]</var> format, then add back into NAND through SaveGame Manager GX and SD card.
Download [http://www.wiibrew.org/wiki/SaveGame_Manager_GX SaveGame Manager GX] and launch it through Homebrew Channel on the Wii or vWii. It's an Homebrew app that manages the save files between the console's internal storage and the SD card. It can extract an individual save from the Wii's internal storage (saves and channels and not [[NAND Usage Guide|Wii NAND altogether]]) for Dolphin to use. Like GCMM, it is possible that the data that was created with Dolphin to be added back to the Wii by selecting in Dolphin to export the Wii save into a <var>sd:\private\wii\GAMEID</var> format, then add back into NAND through SaveGame Manager GX and SD card.


[[Category:Tutorials]]
[[Category:Tutorials]]
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