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Dragon Ball Z: Budokai 2: Difference between revisions
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Fixed duplicate GHz in my test entry
(Fixed duplicate GHz in my test entry) |
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{{testing/entry|revision=4.0.2|OS=Windows XP SP3|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}} | {{testing/entry|revision=4.0.2|OS=Windows XP SP3|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-6300 @ 4.1GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.|tester=}} | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-6300 @ 4.1GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.|tester=}} | ||
{{testing/entry|revision=4.0-8520|OS=Windows 7|CPU=Intel Core i7-3820 @ 3. | {{testing/entry|revision=4.0-8520|OS=Windows 7|CPU=Intel Core i7-3820 @ 3.8GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=Other from the flicker (fix it one day please) which occurs during the entire game, it is completely playable.|tester=JohnFromSteam}} | ||
{{testing/end}} | {{testing/end}} | ||