79,227
edits
Progress Continues
We've already had 21582 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(Add note that the 16:9 Aspect Ratio Fix improves speed in the Shhwonk Fortress.) |
|||
Line 18: | Line 18: | ||
== Problems == | == Problems == | ||
=== Chapter 6 Express Errors on Direct3D === | === Chapter 6 Express Errors on Direct3D === | ||
If the Direct3D backend and any non-integer Native Internal Resolution (i.e. 1.5x, 2.5x, 3.5x, etc) is used when entering any of the following areas, the a pointer error will repeatedly occur. | If the Direct3D backend and any non-integer Native Internal Resolution (i.e. 1.5x, 2.5x, 3.5x, etc) is used when entering any of the following areas, the a pointer error will repeatedly occur. | ||
Line 53: | Line 50: | ||
=== Professor Frankly's Gate === | === Professor Frankly's Gate === | ||
Professor Frankly will stand in front of his gate not moving. Uncheck '''Disable Bounding Box''' to fix. | Professor Frankly will stand in front of his gate not moving. Uncheck '''Disable Bounding Box''' to fix. | ||
{{Problems/Memory Stride Too Small}} The error occurs if the player talks to Merluvlee and asks for where to go next. | |||
{{Image|TTYD-MSITS.png|Memory stride is too small|br}} | |||
=== {{s}}JITIL Crashes{{/s}} === | === {{s}}JITIL Crashes{{/s}} === |