GameINI: Difference between revisions

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457 bytes removed ,  13 March 2017
There is no title on the wiki listed as requiring Skip Idle, so let's just purge it here if it's been removed, especially here since it's still a sandbox.
(There is no title on the wiki listed as requiring Skip Idle, so let's just purge it here if it's been removed, especially here since it's still a sandbox.)
Line 80: Line 80:
*'''BlockMerging = True'''
*'''BlockMerging = True'''
*'''BlockMerging = False'''
*'''BlockMerging = False'''
=== SkipIdle ===
Controls the "Idle Skipping" setting. Can also be set in the ISO properties window.
*'''SkipIdle = True''' -> Enables Idle Skipping. This is the default setting for the emulator.
*'''SkipIdle = False''' -> Disables Idle Skipping.
Skip idle configuration was removed as of {{revision|5.0-950}} with Pull Request #3806 as the option was claimed to be "safe and deterministic" when enabled.[https://github.com/dolphin-emu/dolphin/pull/3806]


=== MMU ===
=== MMU ===

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