GameINI: Difference between revisions

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175 bytes added ,  9 July 2017
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== Properties Window ==
== Properties Window ==
These are settings you can also find in the ISO properties.
These are settings you can edit GameINI directly from the game properties window.
* Enable Dual Core - controls [[#Dual Core]]
* Enable Dual Core - controls [[#Dual Core]]
* Enable MMU - controls [[#Memory Management Unit (MMU)]]
* Enable MMU - controls [[#Memory Management Unit (MMU)]]
* Skip DCBZ clearing - controls [[#DCBZ]]
* Skip DCBZ clearing - controls [[#DCBZ]]
* Enable FPRF - controls [[#]]
* Enable FPRF - controls [[#Floating-point Result Flag]]
* Synchronize GPU thread - controls [[#Synchronize GPU Thread]]
* Synchronize GPU thread - controls [[#Synchronize GPU Thread]]
* Speed up Disc Transfer Rate - controls [[#Speed Up Disc Transfer Rate]]
* Speed up Disc Transfer Rate - controls [[#Speed Up Disc Transfer Rate]]
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* Convergence - controls StereoConvergence in [[#Stereoscopic 3D Settings]]
* Convergence - controls StereoConvergence in [[#Stereoscopic 3D Settings]]
* Monoscopic Shadows - controls StereoEFBMonoDepth in [[#Stereoscopic 3D Settings]]
* Monoscopic Shadows - controls StereoEFBMonoDepth in [[#Stereoscopic 3D Settings]]
* [[#BlockMerging]]
* Enable Block Merging - controls [[#BlockMerging]]
* [[#TLBHack]]
* VBeam Speed Hack - controls [[#VBeam Speed Hack]]
* [[#VBeam]]


== [Core] ==
== [Core] ==
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Uses numbers starting with 0 to represent the tick-mark order used in the Dolphin GUI for the option.
Uses numbers starting with 0 to represent the tick-mark order used in the Dolphin GUI for the option.
=== Floating-point Result Flag ===
Implemented in {{revision|4.0-2777}} and later.
*<code>FPRF = True</code> or <code>False</code> to force enable and disable "Floating-point Result Flag" calculation respectively.


=== DSP HLE ===
=== DSP HLE ===
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=== VBeam Speed Hack ===
=== VBeam Speed Hack ===
*<code>VBeam = True</code> or <code>False</code> to enable and disable the "VBeam Speed Hack" respectively.
*<code>VBeam = True</code> or <code>False</code> to enable and disable the "VBeam Speed Hack" respectively. Removed (will do nothing) in {{revision|4.0-5432}} and later.


=== Synchronize GPU Thread ===
=== Synchronize GPU Thread ===
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=== BlockMerging ===
=== BlockMerging ===
*<code>BlockMerging = True</code> or <code>False</code> to enable and disable the "???" respectively.
*<code>BlockMerging = True</code> or <code>False</code> to enable and disable the "Block Merging" respectively.


=== Memory Management Unit (MMU) ===
=== Memory Management Unit (MMU) ===
*<code>MMU = True</code> <code>False</code> to enable and disable the "Memory Management Unit" respectively.
*<code>MMU = True</code> <code>False</code> to enable and disable the "Memory Management Unit" respectively.
=== TLBHack ===
Controls the "MMU Speed Hack" setting, a hacked version of the MMU that isn't as demanding.
*<code>TLBHack = True</code> or <code>False</code> to enable or disable the "MMU Speed Hack" respectively.


=== DCBZ ===
=== DCBZ ===
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