6,576
edits
No edit summary |
No edit summary |
||
Line 115: | Line 115: | ||
*<code>EFBScale = 6</code> to set the Internal Resolution to 3x Native | *<code>EFBScale = 6</code> to set the Internal Resolution to 3x Native | ||
*<code>EFBScale = 7</code> to set the Internal Resolution to 4x Native | *<code>EFBScale = 7</code> to set the Internal Resolution to 4x Native | ||
*<code>EFBScale = -1</code> "-1" is a special case that does not exist in the GUI. It is used to set an Internal Resolution that is the nearest whole number multiplier of the value set in Dolphin's general settings, rounded down. For example, if 2.5x Native is set in the GUI (general settings), | *<code>EFBScale = -1</code> "-1" is a special case that does not exist in the GUI. It is used to set an Internal Resolution that is the nearest whole number multiplier of the value set in Dolphin's general settings, rounded down. For example, if 2.5x Native is set in the GUI (general settings), then 2x Native will be used. | ||
=== Texture Cache Accuracy === | === Texture Cache Accuracy === | ||
Line 135: | Line 135: | ||
=== Anti-Aliasing === | === Anti-Aliasing === | ||
*<code>MSAA = 0</code> will set it to the top of the list value which is "None". "2x", "4x", "8x" samples would need <code>2</code>, <code>4</code>, <code>8</code> to be used respectively | *<code>MSAA = 0</code> will set it to the top of the list value which is "None". "2x", "4x", "8x" samples would need <code>2</code>, <code>4</code>, <code>8</code> to be used respectively. | ||
*<code>SSAA = True</code> or <code>False</code> will toggle between "SSAA" and "MSAA" respectively. The amount of samples used for SSAA will depend on the MSAA value above. | *<code>SSAA = True</code> or <code>False</code> will toggle between "SSAA" and "MSAA" respectively. The amount of samples used for SSAA will depend on the MSAA value above. | ||
Line 200: | Line 200: | ||
=== Stereoscopic 3D Offset Settings === | === Stereoscopic 3D Offset Settings === | ||
*<code>StereoDepthPercentage = 100</code> Percentage to multiply with the depth value of StereoDepth in [[#Stereoscopic 3D Settings]]. | *<code>StereoDepthPercentage = 100</code> Percentage to multiply with the depth value of StereoDepth in [[#Stereoscopic 3D Settings]]. | ||
*<code> | *<code>StereoConvergence = 0</code> Base convergence value to be multiplied with the percentage value of StereoConvergencePercentage in [[#Stereoscopic 3D Settings]]. | ||
*<code>StereoEFBMonoDepth = True</code> or <code>False</code> to enable and disable "Monoscopic Shadows" respectively. | *<code>StereoEFBMonoDepth = True</code> or <code>False</code> to enable and disable "Monoscopic Shadows" respectively. | ||
Line 209: | Line 209: | ||
=== Stereoscopic 3D Settings === | === Stereoscopic 3D Settings === | ||
*<code>StereoDepth = 20</code> Separation distance between the virtual cameras. | *<code>StereoDepth = 20</code> Separation distance between the virtual cameras. | ||
*<code> | *<code>StereoConvergencePercentage = 100</code> Distance of the convergence plane. | ||
*<code>StereoSwapEyes = True</code> or <code>False</code> to enable and disable "Swap Eyes" respectively. | *<code>StereoSwapEyes = True</code> or <code>False</code> to enable and disable "Swap Eyes" respectively. | ||
edits