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Progress Continues
We've already had 21541 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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*<code>GFXBackend = Vulkan</code> to set the video backend to Vulkan. | *<code>GFXBackend = Vulkan</code> to set the video backend to Vulkan. | ||
=== CPU Engine === | === CPU Emulator Engine === | ||
*<code>CPUCore = 0</code> to set the CPU engine to "Interpreter". | *<code>CPUCore = 0</code> to set the CPU emulator engine to "Interpreter". | ||
*<code>CPUCore = 1</code> to set the CPU engine to "JIT". | *<code>CPUCore = 1</code> to set the CPU emulator engine to "JIT". | ||
*<code>CPUCore = 2</code> to set the CPU engine to "JITIL". Removed (will do nothing) in {{revision|5.0-3792}} and later. | *<code>CPUCore = 2</code> to set the CPU emulator engine to "JITIL". Removed (will do nothing) in {{revision|5.0-3792}} and later. | ||
*<code>CPUCore = 5</code> to set the CPU engine to "Cached Interpreter" | *<code>CPUCore = 5</code> to set the CPU emulator engine to "Cached Interpreter". | ||
=== Floating-point Result Flag === | === Floating-point Result Flag === | ||
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=== CPU Overclock === | === CPU Overclock === | ||
Implemented in {{revision|5.0-2302}} and later. | Implemented in {{revision|5.0-2302}} and later. | ||
*<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU | *<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclock" respectively. | ||
*<code>Overclock = 1.0</code> translates to "100%" CPU clock, greater in value is considered overclocking and smaller in value is considered underclocking. | *<code>Overclock = 1.0</code> translates to "100%" CPU clock, greater in value is considered overclocking and smaller in value is considered underclocking. | ||
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