Dragon Buster (Arcade): Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|developer = Namco Bandai Games
|developer = Namco
|publisher = Namco Bandai Games
|publisher = Namco Bandai Games
|released  = '''Arcade:'''<br/>{{vgrelease|JP=1985|NA=1985}}'''Virtual Console:'''<br/>{{vgrelease|JP=September 15, 2009 }}
|released  = '''Arcade:'''<br/>{{vgrelease|JP=1985|NA=1985}}'''Virtual Console:'''<br/>{{vgrelease|JP=September 15, 2009 }}
Line 12: Line 12:


'''''Dragon Buster''''' is a platform dungeon crawl action role-playing arcade game on Namco Pac-Land hardware, modified to support vertical scrolling. The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter.
'''''Dragon Buster''''' is a platform dungeon crawl action role-playing arcade game on Namco Pac-Land hardware, modified to support vertical scrolling. The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter.
<!-- To edit the Arcade VC Global Problems, navigate to "Template:GlobalProblems/Arcade" (copy to the search box) -->
<!-- To edit the Arcade VC Global Problems, navigate to "Template:GlobalProblems/Arcade" (copy to the search box) -->
{{GlobalProblems|Arcade}}
{{GlobalProblems|Arcade}}
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|

Navigation menu