Final Fantasy Crystal Chronicles: Difference between revisions

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→‎Testing: ##GHz to ## GHz mass edit
(→‎Testing: ##GHz to ## GHz mass edit)
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=7367|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}
{{testing/entry|revision=7367|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2 GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025|result=Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45 GHz|GPU=NVIDIA GeForce 7025|result=Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}
{{testing/entry|revision=7482|OS=Windows 7|CPU=AMD Phenom II X4 965 BE @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Works playable, some slowdowns at the intro|tester=Digital hunter}}
{{testing/entry|revision=7482|OS=Windows 7|CPU=AMD Phenom II X4 965 BE @ 3.4 GHz|GPU=AMD Radeon HD 6850|result=Works playable, some slowdowns at the intro|tester=Digital hunter}}
{{testing/entry|revision=7482|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025|result=only black screen|tester=†.fl.l).}}
{{testing/entry|revision=7482|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45 GHz|GPU=NVIDIA GeForce 7025|result=only black screen|tester=†.fl.l).}}
{{testing/entry|revision=7505|OS=Windows 7|CPU=Intel Pentium T4300 @ 2.1GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=WordsMyth}}
{{testing/entry|revision=7505|OS=Windows 7|CPU=Intel Pentium T4300 @ 2.1 GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=WordsMyth}}
{{testing/entry|revision=7571|OS=Windows XP|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=NVIDIA GeForce GTX 260|result=NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}
{{testing/entry|revision=7571|OS=Windows XP|CPU=Intel Core2 Quad Q9550 @ 2.83 GHz|GPU=NVIDIA GeForce GTX 260|result=NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}
{{testing/entry|revision=7617|OS=Windows 7|CPU=AMD Athlon II X4 630 @ 2.8GHz|GPU=NVIDIA GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}
{{testing/entry|revision=7617|OS=Windows 7|CPU=AMD Athlon II X4 630 @ 2.8 GHz|GPU=NVIDIA GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}
{{testing/entry|revision=7717|OS=Windows 7|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=NVIDIA GeForce GT 540M|result=Similar to an earlier entry on an NVIDIA card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested.|tester=LtCaptain}}
{{testing/entry|revision=7717|OS=Windows 7|CPU=Intel Core i5-2410M @ 2.3 GHz|GPU=NVIDIA GeForce GT 540M|result=Similar to an earlier entry on an NVIDIA card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested.|tester=LtCaptain}}
{{testing/entry|revision=3.0-167|OS=Windows 7|CPU=AMD Phenom II 965 BE @ 3.7GHz|GPU=NVIDIA GeForce 560 Ti|result=Work great. No issues using DX11 Renderer|tester=Hellbringer616}}
{{testing/entry|revision=3.0-167|OS=Windows 7|CPU=AMD Phenom II 965 BE @ 3.7 GHz|GPU=NVIDIA GeForce 560 Ti|result=Work great. No issues using DX11 Renderer|tester=Hellbringer616}}
{{testing/entry|revision=3.0-226|OS=Windows 7|CPU=AMD Tricore|GPU=AMD Radeon|result=NTSC version works playable and fine, PAL version gives the same black screen issues other testers have.|tester=Lob3zNo}}
{{testing/entry|revision=3.0-226|OS=Windows 7|CPU=AMD Tricore|GPU=AMD Radeon|result=NTSC version works playable and fine, PAL version gives the same black screen issues other testers have.|tester=Lob3zNo}}
{{testing/entry|revision=3.0-505|OS=Windows 7|CPU=Intel Core i7-980 @ 2.8GHz|GPU=ATI Radeon HD 5800|result=PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process|tester=Jackall4BDN}}
{{testing/entry|revision=3.0-505|OS=Windows 7|CPU=Intel Core i7-980 @ 2.8 GHz|GPU=ATI Radeon HD 5800|result=PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process|tester=Jackall4BDN}}
{{testing/entry|revision=3.5-420|OS=Windows 8|CPU=Intel Core i5 @ 2.4GHz|GPU=NVIDIA GeForce 310M|result=Almost no problems, just the connection with VBA is slow. audio distortion only appears after playing a long time and can be resolved by making a savestate and restarting the emulation.|tester=Nar}}
{{testing/entry|revision=3.5-420|OS=Windows 8|CPU=Intel Core i5 @ 2.4 GHz|GPU=NVIDIA GeForce 310M|result=Almost no problems, just the connection with VBA is slow. audio distortion only appears after playing a long time and can be resolved by making a savestate and restarting the emulation.|tester=Nar}}
{{testing/entry|revision=3.5-1250|OS=Windows 7|CPU=Intel Core 2 Quad Q6700 @ 2.66GHz|GPU=NVIDIA GeForce 9600 GT |result=No audio anymore (unless "DSP on Dedicated Thread" is enabled). Connection with VBA is still slow.|tester=Nar}}
{{testing/entry|revision=3.5-1250|OS=Windows 7|CPU=Intel Core 2 Quad Q6700 @ 2.66 GHz|GPU=NVIDIA GeForce 9600 GT |result=No audio anymore (unless "DSP on Dedicated Thread" is enabled). Connection with VBA is still slow.|tester=Nar}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7-4960X @ 4.6GHz|GPU=NVIDIA GeForce 780 Ti|result=Constant 100% (NTSC Version ONLY), using Dolphin recommended settings, DX11 (OpenGL causes graphical glitches), 4 x Internal and 8 x AA (no quantity levels). Just finished the game without any problems at all. **Point of Interest; Using AR Codes in Towns/Villages may cause Dolphin to crash **|tester=himalayan}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7-4960X @ 4.6 GHz|GPU=NVIDIA GeForce 780 Ti|result=Constant 100% (NTSC Version ONLY), using Dolphin recommended settings, DX11 (OpenGL causes graphical glitches), 4 x Internal and 8 x AA (no quantity levels). Just finished the game without any problems at all. **Point of Interest; Using AR Codes in Towns/Villages may cause Dolphin to crash **|tester=himalayan}}
{{testing/end}}
{{testing/end}}


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