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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5025|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 2. | {{testing/entry|revision=5025|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 2.83 GHz|GPU=NVIDIA GeForce 9800 GT|result=Endless Ocean 2 running on Dolphin emulator. Game seems to run very well, minor glitches here and there, full speed all the time. This game is one of the games that deserve status 'Perfect'. But in order to go in game, you should have 'EFB Copy to RAM' in GFX settings or else it will hang. Then you can switch EFB Copy to Texture and play the game like normal. [http://www.youtube.com/watch?v=uX20Y8Voy4I Endless Ocean 2: Adventures of the Deep (Wii) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}} | ||
{{testing/entry|revision=4.0-9168|OS=Windows 7|CPU=Athlon X4 640 # 3. | {{testing/entry|revision=4.0-9168|OS=Windows 7|CPU=Athlon X4 640 # 3.2 GHz|GPU=AMD Radeon HD 6570|result=Game hangs at start with DSP HLE enabled and starts with DSP LLE recompiler. Sound stutters a bit and fps is 20-30 on my system.|tester=Golem777}} | ||
{{testing/end}} | {{testing/end}} | ||