The Adventures of Tintin: The Game: Difference between revisions

Jump to navigation Jump to search
→‎Testing: ##GHz to ## GHz mass edit
No edit summary
(→‎Testing: ##GHz to ## GHz mass edit)
Line 40: Line 40:
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5.0-5075|OS=Windows 10|CPU=Intel Core i5-3570K|GPU=NVIDIA GTX 760|result=No big glitches.  Game is incredibly demanding, likely pushing more polygons than possible for Wii at 60 FPS.  GPU timings may be incorrect, causing it not to lag as it would on console.|tester=JMC4789}}
{{testing/entry|revision=5.0-5075|OS=Windows 10|CPU=Intel Core i5-3570K|GPU=NVIDIA GTX 760|result=No big glitches.  Game is incredibly demanding, likely pushing more polygons than possible for Wii at 60 FPS.  GPU timings may be incorrect, causing it not to lag as it would on console.|tester=JMC4789}}
{{testing/entry|revision=5.0-12247|OS=Linux Fedora Workstation 32 x64|CPU=Intel i5-5470 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1660|result=Playable. We need to Change "Clock Override" in Config -> Advanced "Enable Emulated Clock Override" at 50%-70% (depends on what % it is showing on tittle bar in dolphin emu)|tester=fast_rizwaan}}
{{testing/entry|revision=5.0-12247|OS=Linux Fedora Workstation 32 x64|CPU=Intel i5-5470 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 1660|result=Playable. We need to Change "Clock Override" in Config -> Advanced "Enable Emulated Clock Override" at 50%-70% (depends on what % it is showing on tittle bar in dolphin emu)|tester=fast_rizwaan}}
{{testing/end}}
{{testing/end}}


Navigation menu