2,228
edits
(→AX microcode versions: add more filter history) |
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Wii: | Wii: | ||
* 0x2ea36ce6, 0x5ef56da3: supposedly used by some SDK demos | * 0x2ea36ce6, 0x5ef56da3: supposedly used by some SDK demos | ||
* 0x7699af32: August 2006, only used by the [[Wii Startup Menu]] | * 0x7699af32: August 2006, only used by the [[Wii Startup Menu]], adds high-pass filter | ||
* 0xfa450138: October 1 2006, used by launch titles | * 0xfa450138: October 1 2006, used by launch titles | ||
* 0xd9c4bf34: October 5 2006, only used by [[Wii Menu|Wii System Menu 1.0]], this version merges two DSP commands that are always used together and renumbers everything afterwards, fixes the AUXB surround depop bug (which for the Wii had been copy-pasted to AUXC as well) | * 0xd9c4bf34: October 5 2006, only used by [[Wii Menu|Wii System Menu 1.0]], this version merges two DSP commands that are always used together and renumbers everything afterwards, fixes the AUXB surround depop bug (which for the Wii had been copy-pasted to AUXC as well) | ||
* 0xadbc06bd: October 26 2006, only used by [[Elebits]] and the Japanese version of [[Pokémon Battle Revolution]], this version adds a volume parameter to the output commands | * 0xadbc06bd: October 26 2006, only used by [[Elebits]] and the Japanese version of [[Pokémon Battle Revolution]], this version adds a volume parameter to the output commands | ||
* 0x347112ba: December 2006 - March 2008 | * 0x347112ba: December 2006 - March 2008, replaces high-pass filter by biquad filter | ||
* 0x4cc52064: July 2008 and later, minimal changes to the compressor code (bug fix?) | * 0x4cc52064: July 2008 and later, minimal changes to the compressor code (bug fix?) | ||
edits