Skies of Arcadia Legends: Difference between revisions

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{{testing/entry|revision=3.0-717|OS=Windows 7 x64|CPU=Intel Core 2 Q9550 @ 3.5Ghz|GPU=ATI Radeon HD 4870|result=Not playable. Very slow with any setting. Broken music on HLE, on LLE the music actually plays but runs very slow. Probably requires a monster CPU to play properly.|tester=Herpderpus}}
{{testing/entry|revision=3.0-717|OS=Windows 7 x64|CPU=Intel Core 2 Q9550 @ 3.5Ghz|GPU=ATI Radeon HD 4870|result=Not playable. Very slow with any setting. Broken music on HLE, on LLE the music actually plays but runs very slow. Probably requires a monster CPU to play properly.|tester=Herpderpus}}
{{testing/entry|revision=3.0-805|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.41 GHz|GPU=NVIDIA GeForce GTX 470|result=Not playable. Broken music on HLE, on LLE the music is 'jagged'.|tester=}}
{{testing/entry|revision=3.0-805|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.41 GHz|GPU=NVIDIA GeForce GTX 470|result=Not playable. Broken music on HLE, on LLE the music is 'jagged'.|tester=}}
{{testing/entry|revision=3.0-809|OS=Linux Slackware 13.37 x86_64 |CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 550 Ti|result=Excellent, very playable without major issues. Using OpenGL, 8x AA, 2x IR. Runs at 30 FPS nearly constantly, very rarely drops to 20 momentarily in certain parts. HLE audio works quite well, minor "pops" occur infrequently, not enough to be a problem. LLE audio runs perfectly with LLE on Thread and Accurate VBeam enabled.|tester=Shonumi}}
{{testing/end}}
{{testing/end}}


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