1080° Avalanche: Difference between revisions

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|developer = Nintendo Software Technology Corporation
|developer = Nintendo Software Technology Corporation
|publisher = Nintendo
|publisher = Nintendo
|series    = ''1080° Snowboarding''
|released = {{vgrelease|EU=November 28, 2003|NA=December 1, 2003|JP=January 22, 2004}}
|released = {{vgrelease|EU=November 28, 2003|NA=December 1, 2003|JP=January 22, 2004}}
|genre    = Sports, Snowboarding, Racing
|genre    = Sports, Snowboarding, Racing
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'''''1080° Avalanche''''' (1080° Silverstorm (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu?) in Japan) is a snowboarding game for the Nintendo [[GameCube]], developed by Nintendo's in-house development studio, Nintendo Software Technology Corporation (NST), and published by Nintendo. ''Avalanche'' is a sequel to ''1080° Snowboarding'' for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.
'''''1080° Avalanche''''' ('''''1080° Silverstorm''''' (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu?) in Japan) is a snowboarding game for the Nintendo [[GameCube]], developed by Nintendo's in-house development studio, Nintendo Software Technology Corporation (NST), and published by Nintendo. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.


== Problems ==
== Problems ==

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