Wario Land: Shake It!: Difference between revisions

Jump to navigation Jump to search
→‎Testing: Cleaned up previous entries and added my own.
(→‎Testing: Cleaned up previous entries and added my own.)
Line 28: Line 28:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5063|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 4.05GHz|GPU=ATI Radeon HD 4890|result=The game can be played at full speed's in HD even with fraps recording. This goes to show that with a strong enough PC Wii games on dolphin can be emulated quite well. [http://www.youtube.com/watch?v=xIzjtnnweso Wario Land: The Shake Dimension on Dolphin Wii/GC Emulator (720p HD) Full Speed]|tester=iNexXxuS}}
{{testing/entry|revision=5063|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 4.05GHz|GPU=ATI Radeon HD 4890|result=The game can be played at full speed's in HD even with fraps recording.|tester=iNexXxuS}}
{{testing/entry|revision=7289|OS=Windows Vista x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce GTX 470|result=Awesome|tester=SpReeD}}
{{testing/entry|revision=7289|OS=Windows Vista x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce GTX 470|result=Awesome|tester=SpReeD}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Works well some enemies are not colored in properly and slow at times. Mainly 50-60 FPS.Movies Are about 30 FPS. Emulator crashes after awhile so save state often.|tester=Shawnohayon}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Works well some enemies are not colored in properly and slow at times. Mainly 50-60 FPS.Movies Are about 30 FPS. Emulator crashes after awhile so save state often.|tester=Shawnohayon}}
{{testing/entry|revision=3.0-766|OS=Windows 7 x64|CPU=Intel Core i7-965 @ 3.2GHz|GPU=nVidia GeForce GTX 560|result=Perfect always 60 FPS|tester=step1978}}
{{testing/entry|revision=3.0-766|OS=Windows 7 x64|CPU=Intel Core i7-965 @ 3.2GHz|GPU=nVidia GeForce GTX 560|result=Perfect always 60 FPS|tester=step1978}}
{{testing/entry|revision=4.0-717|OS=Windows 7 x64|CPU=AMD Phenom II 975 @ 4.12GHz|GPU=AMD R9 290|result=Using DSP LLE, OpenMP texture decoder, Dolby Pro Logic II decoder with OpenAL at a latency of 2, Internal resolution set to 3x Native running in fullscreen at 1920x1080 with scaled EFB copies and EFB set to virtual, unchecked "Ignore Format Changes", and all other settings at their respective defaults. Playing with a real Wiimote using the Toshiba stack. The game itself runs at a stable 60 FPS without slowdown or drops in FPS and seems to work fine overall; the movies/cinematics, however, constantly drop downward of 45 FPS and sticks there, except for during short, short intervals at which it can, for a second or two, go up to 60 FPS.|tester=incassum}}
{{testing/end}}
{{testing/end}}


62

edits

Navigation menu