Pikmin (GC): Difference between revisions

m (Ucode => ucode)
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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 Black|GPU=AMD Radeon HD 5850|result=Runs smoothly with fully working, bug/crackle-free sound at 30 FPS with Progressive Scan enabled, and the internal resolution set to 3x native (1920x1584) running in fullscreen at 1092x1080 with scaled EFB copies, EFB on and set to virtual, OpenMP Texture Decoder on but otherwise default settings. Experiences minor slowdowns (~24-27 FPS) when more than approximately 60 pikmin are on-screen at the same time.|tester=incassum}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 Black|GPU=AMD Radeon HD 5850|result=Runs smoothly with fully working, bug/crackle-free sound at 30 FPS with Progressive Scan enabled, and the internal resolution set to 3x native (1920x1584) running in fullscreen at 1092x1080 with scaled EFB copies, EFB on and set to virtual, OpenMP Texture Decoder on but otherwise default settings. Experiences minor slowdowns (~24-27 FPS) when more than approximately 60 pikmin are on-screen at the same time.|tester=incassum}}
{{testing/end}}
{{testing/end}}
{{testing/entry|revision=4.0-1487|OS=Windows 8.1 x64|CPU=AMD A6-6400k @ 3.9ghz|GPU=AMD Radeon 8470D|result=Runs smooth and fully working, bug/glitch free, average fps was 45-50|tester=xbox360fan05}}


== Gameplay Videos ==
== Gameplay Videos ==