WarioWare, Inc.: Mega Party Game$!: Difference between revisions

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Gameboy > Game Boy cleanup, other minor updates
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(Gameboy > Game Boy cleanup, other minor updates)
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'''''WarioWare, Inc.: Mega Party Game$!''''', known in in Japan as '''''Atsumare!! Made in Wario''''' (あつまれ!!メイド イン ワリオ), consists of many minigames known as "microgames" that, on average, reach a 5-second length. It is the second game in the WarioWare series, and mainly uses the microgames of the previous entry.
'''''WarioWare, Inc.: Mega Party Game$!''''', known in in Japan as '''''Atsumare!! Made in Wario''''' (あつまれ!!メイド イン ワリオ), consists of many mini-games known as "micro-games" that, on average, reach a 5-second length. It is the second game in the WarioWare series, and mainly uses the micro-games of the previous entry.


== Problems ==
== Problems ==
 
=== Multiplayer Mini-games Are Invisible ===
=== Multiplayer Minigames Are Invisible ===
In multiplayer mode mini games are not visible, sound and buttons still react.
In multiplayer mode mini games are not visible, sound and buttons still react.
To fix this set accuracy to the 2nd place from the safe (Left side).
To fix this set accuracy to the 2nd place from the safe (Left side).
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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
{{VersionCompatibilityVersion|0|***|Minigames backgrounds are broken but the games themselves work}}
{{VersionCompatibilityVersion|0|***|Mini-games backgrounds are broken but the games themselves work}}
{{VersionCompatibilityVersion|4.0-593|****|Minigame Backgrounds fixed}}
{{VersionCompatibilityVersion|4.0-593|****|Mini-game Backgrounds fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=4.0-330|OS=Windows 7 x64|CPU=Intel i7 920 @ 2.67GHz|GPU=nVidia GeForce GTX 285|result=Definitely playable with every speedup disabled (the game has no speed issues at all even so), yet very annoying graphics issues still remain and can cause a lot of confusion in the already meant-to-be-confusing minigames. Note that the graphical issues are far worse if you don't make sure you have every quality preferred setting set. I don't recommend it even with that though. You can only just barely tell what is going on.|tester=Eagleheart}}
{{testing/entry|revision=4.0-330|OS=Windows 7 x64|CPU=Intel i7 920 @ 2.67GHz|GPU=nVidia GeForce GTX 285|result=Definitely playable with every speedup disabled (the game has no speed issues at all even so), yet very annoying graphics issues still remain and can cause a lot of confusion in the already meant-to-be-confusing mini-games. Note that the graphical issues are far worse if you don't make sure you have every quality preferred setting set. I don't recommend it even with that though. You can only just barely tell what is going on.|tester=Eagleheart}}
{{testing/entry|revision=4.0-593|OS=Windows 7 x64|CPU=Intel Core i5-3470|GPU=nVidia GeForce GTX 660|result=GameBoy Advance games messed up if you have any filters on (AF is also affected). Disable them and game becomes almost fully playable.|tester=Moneyvova}}
{{testing/entry|revision=4.0-593|OS=Windows 7 x64|CPU=Intel Core i5-3470|GPU=nVidia GeForce GTX 660|result=Game Boy Advance games messed up if you have any filters on (AF is also affected). Disable them and game becomes almost fully playable.|tester=Moneyvova}}
{{testing/end}}
{{testing/end}}


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