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(Adding the results of some further testing.) |
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== Problems == | == Problems == | ||
=== Severely reduced framerate with EFB to Ram === | |||
The gamini has EFB to Ram forced for proper water and screenshot effects. However, this causes the framerate to be stuck at 7 or 14 depending on the revision, while the music plays at full speed as though it was playing at full speed. | |||
In Game properties, click edit config and add | |||
<code>[Video_Hacks] | |||
EFBToTextureEnable = True</code> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
<!-- Graphics --> | |||
|xfb = Virtual | |||
|xfbnotes = Aspect ratio is squished to one side of the screen without it. | |||
|aspectratio = 16:9 | |||
|aspectrationotes = Game has built in widescreen support, needs to be stretched to work. | |||
}} | }} | ||
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=AMD Phenom II X4 Black Edition 3.2GHz|GPU=nVidia GeForce GTX 460|result=Playable, tends to fluctuate between 20 to 25 FPS. No other problems apparent. Unlike Ty 1 the vBeam speed hack does not improve this; it actually makes the game consistently slow-motion while playing the music full speed.|tester=Sukid}} | {{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=AMD Phenom II X4 Black Edition 3.2GHz|GPU=nVidia GeForce GTX 460|result=Playable, tends to fluctuate between 20 to 25 FPS. No other problems apparent. Unlike Ty 1 the vBeam speed hack does not improve this; it actually makes the game consistently slow-motion while playing the music full speed.|tester=Sukid}} | ||
{{testing/entry|revision=4.0-5456|OS=Windows 8 x64|CPU=AMD Phenom II X4 Black Edition 3.2GHz|GPU=nVidia GeForce GTX 970|result=Works pretty well. D3D11 backend is much faster and has a few less graphics bugs. Tends to hold at 30fps with rare drops. Need to force EFB to Texture to get the game not to strangely lock itself to 7 or so frames per second. This causes a few graphical glitches including the water textures but it's mutable.|tester=Sukid}} | |||
{{testing/end}} | {{testing/end}} | ||
edits