Stereoscopic 3D Compatibility Guide: Difference between revisions

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== Exclusive Fullscreen ==
== Exclusive Fullscreen ==
To use 3D, you need to use D3D. OpenGL is not possible at this time. And then you need a 3D system. And use fullscreen.
To use 3D, you need to use D3D. OpenGL is not possible at this time. And then you need a 3D system. And use fullscreen.


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=== Shutter Glasses ===
=== Shutter Glasses ===
These powered glasses flutter at 120 - 240hz in sync with the monitor so that one eye sees one image and the other eye sees another angle. The game itself rendered from a different angle for each eye to see. People viewing the monitor without the glasses will see full color doubling. While this method retains color quality, monitor brightness may need to be raised compared to 3D off due to the fact that the glasses block out nearly 35% of light through the shutters opening and closing.
These powered glasses flutter at 120 - 240hz in sync with the monitor so that one eye sees one image and the other eye sees another angle. The game itself rendered from a different angle for each eye to see. People viewing the monitor without the glasses will see full color doubling. While this method retains color quality, monitor brightness may need to be raised compared to 3D off due to the fact that the glasses block out nearly 35% of light through the shutters opening and closing.


=== Polarized Glasses ===
=== Polarized Glasses ===
These glasses filter out certain pixels of the screen to create depth. In this method, the game is rendered twice from slightly different angles and outputted to the screen at the same time, much like anaglyph. The glasses are fairly inexpensive compared to shutter glasses, and do not need to be synchronized with a monitor. They also do not require to be powered.
These glasses filter out certain pixels of the screen to create depth. In this method, the game is rendered twice from slightly different angles and outputted to the screen at the same time, much like anaglyph. The glasses are fairly inexpensive compared to shutter glasses, and do not need to be synchronized with a monitor. They also do not require to be powered.


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=== NVIDIA 3D Vision Discover ===
=== NVIDIA 3D Vision Discover ===
Using 3D Vision Discover and Anaglyph glasses, users with NVIDIA graphics cards can try out 3D in a very inexpensive way.
Using 3D Vision Discover and Anaglyph glasses, users with NVIDIA graphics cards can try out 3D in a very inexpensive way.


==== Advantages ====
==== Advantages ====
*Cheap way to try out 3D, no monitor or powered glasses required.
*Cheap way to try out 3D, no monitor or powered glasses required.
*Can record in 3D with Shadowplay
*Can record in 3D with Shadowplay
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==== Disadvantages ====
==== Disadvantages ====
*Cheap glasses are sometimes uncomfortable
*Cheap glasses are sometimes uncomfortable
*Color clarity takes a big hit.
*Color clarity takes a big hit.
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=== NVIDIA 3D Vision ===
=== NVIDIA 3D Vision ===
NVIDIA 3D Vision is one of the earlier shutter stereoscopic solutions for PC. By hooking into games through the NVIDIA drivers, 3D Vision produces good results for compatible setups. For the best 3D experience, you can adjust depth, convergence, and even add a 3D Targeting reticule that works well with third person and first person shooters!
NVIDIA 3D Vision is one of the earlier shutter stereoscopic solutions for PC. By hooking into games through the NVIDIA drivers, 3D Vision produces good results for compatible setups. For the best 3D experience, you can adjust depth, convergence, and even add a 3D Targeting reticule that works well with third person and first person shooters!


==== Advantages ====
==== Advantages ====
*Mature drivers
*Mature drivers
*High image quality, no color loss
*High image quality, no color loss
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==== Disadvantages ====
==== Disadvantages ====
*Expensive. Glasses may be fairly cheap, but the emitter and monitors add up fast
*Expensive. Glasses may be fairly cheap, but the emitter and monitors add up fast
*Requires a NVIDIA graphics card
*Requires a NVIDIA graphics card
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=== Tri-Def ===
=== Tri-Def ===
Tri-Def is a program that can be purchased to convert games and other programs that are 2D into 3D for supported monitors.
Tri-Def is a program that can be purchased to convert games and other programs that are 2D into 3D for supported monitors.


==== Advantages ====
==== Advantages ====
*Can work with any graphics card
*Can work with any graphics card
*Works with a wide variety of 3D setups.
*Works with a wide variety of 3D setups.


==== Disadvantages ====
==== Disadvantages ====
*Only the 64bit Beta works with Dolphin
*Only the 64bit Beta works with Dolphin
*Requires EXE renaming of Dolphin to a supported program or it will not detect it.
*Requires EXE renaming of Dolphin to a supported program or it will not detect it.

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