Spider-Man: Difference between revisions

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1,105 bytes added ,  6 December 2016
(add series Spider-Man)
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|image    = [[File:Spider-Man.jpg|300px]]
|image    = [[File:Spider-Man.jpg|300px]]
|developer = Treyarch
|developer = Treyarch
|publisher = Activision
|publisher = {{vgrelease|JP=Capcom|NA/EU|Activision}}
|series    = Spider-Man
|series    = Spider-Man
|released  = {{vgrelease|NA=April 15, 2002|EU=June 7, 2002}}{{vgrelease|JP=February 13, 2003}}
|released  = {{vgrelease|NA=April 15, 2002|EU=June 7, 2002}}{{vgrelease|JP=February 13, 2003}}
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== Problems ==
== Problems ==
=== Broken Cutscenes ===
{{Problems|{{#vardefineecho:problems|
As of {{revision|4.0-4163}}, pre-rendered cutscenes require XFB: Real to display appropriately.
 
 
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|xfb = Real
|xfbnotes = Fixes pre-rendered cutscenes
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-4163|***}}
{{VersionCompatibilityVersion|4.0-4163|***|}}
{{VersionCompatibilityVersion|4.0-7133|****|}}
{{VersionCompatibilityVersion|4.0-7626|****|Memory Stride popups, turn off panic handlers to bypass}}
{{VersionCompatibilityVersion|4.0-8849|*****|Memory Stride popups addressed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Needs External Frame Buffer set to Real to display all cutscenes. Slowdown in outdoor city segments, large indoor areas, and some cutscenes. Had minor graphical issues on start menu but not reproducible. Playable.|tester=Xerxes}}
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Needs External Frame Buffer set to Real to display all cutscenes. Slowdown in outdoor city segments, large indoor areas, and some cutscenes. Had minor graphical issues on start menu but not reproducible. Playable.|tester=Xerxes}}
{{testing/entry|revision=4.0-7133|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. Is slow, but very playable. In-game sounds are slow or fragmented.|tester=StardustGogeta}}
{{testing/entry|revision=4.0-7528|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. It is much faster and runs at near console-speed with 2x native resolution.|tester=StardustGogeta}}
{{testing/entry|revision=4.0-7626|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. After passing the initial cinematic, the game crashes on the main menu, reporting that "the memory stride is too small."|tester=StardustGogeta}}
{{testing/entry|revision=4.0-8131|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 760|result=vsync works fine, disable panic handlers to bypass Memory Stride popups|tester=JMC47}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|46hRhf-9_SQ|Dolphin Emulator 4.0.2 - Spider-Man (1080p HD) - Nintendo GameCube|br}}
{{VideoGallery
|vid1=46hRhf-9_SQ|cap1=Dolphin Emulator 4.0.2 - Spider-Man (1080p HD) - Nintendo GameCube
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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