Spider-Man 2: Difference between revisions

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(→‎Enhancement: 16:9 widescreen AR code)
(→‎Enhancement: Swap Game INI modification reference from forum to wiki)
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This code may cause issues with timers in the game, but that can be worked around by using a separate AR code for freezing timers. This code will also cause CGI cutscenes to run at double speed.
This code may cause issues with timers in the game, but that can be worked around by using a separate AR code for freezing timers. This code will also cause CGI cutscenes to run at double speed.


Additionally, you may need to experiment with the [https://forums.dolphin-emu.org/Thread-help-understanding-the-new-cpu-clock-settings CPU Clock Settings] to actually achieve 60 FPS in the game. Information on modifying the game-specific ini file for CPU Overclocking can be found [https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game here].
Additionally, you may need to experiment with the [https://forums.dolphin-emu.org/Thread-help-understanding-the-new-cpu-clock-settings CPU Clock Settings] to actually achieve 60 FPS in the game. Information on modifying the game-specific ini file for CPU Overclocking can be found [[GameINI#CPU_Overclock|here]].


=== 16:9 Widescreen ===
=== 16:9 Widescreen ===
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This code is similar to using the widescreen hack, but prevents on-screen culling. It also makes the minimap appear slightly larger.
This code is similar to using the widescreen hack, but prevents on-screen culling. It also makes the minimap appear slightly larger.


The code will cause the game to flicker between 4:3 and 16:9 if aspect ratio is set to Auto, so the game should be set to force a 16:9 aspect ratio. Information on modifying the game-specific ini file for forcing the Aspect Ratio can be found [https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game here].
The code will cause the game to flicker between 4:3 and 16:9 if aspect ratio is set to Auto, so the game should be set to force a 16:9 aspect ratio. Information on modifying the game-specific ini file for forcing the Aspect Ratio can be found [[GameINI#Aspect_Ratio|here]].


== Configuration ==
== Configuration ==