Splatterhouse (TurboGrafx-16): Difference between revisions

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m (Kolano moved page Splatterhouse to Splatterhouse (TurboGrafx-16): Arcade version exists)
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{{Infobox VG
{{Infobox VG
|image    = [[File:Splatterhouse.jpg|300px]]
|developer = Namco Bandai Games
|developer = Namco Bandai Games
|publisher = Namco Bandai Games
|publisher = Namco Bandai Games
|series    = ''Splatterhouse''
|series    = Splatterhouse
|platforms = [[TurboGrafx-16]],[[Virtual Console]]
|released = '''TurboGrafx-16'''<br/>{{vgrelease|JP=April 6, 1990|NA=April 21, 1990}}'''Virtual Console'''<br/>{{vgrelease|EU=March 3, 2007}}{{vgrelease|NA=March 19, 2007|AUS=July 20, 2007|JP|March 26, 2009}}
|released = '''TurboGrafx-16'''<br/>{{vgrelease|JP=April 6, 1990|NA=April 21, 1990}}'''Virtual Console'''<br/>{{vgrelease|JP=March 26, 2009|NA=March 19, 2007|EU=March 03, 2007|AUS=July 20, 2007}}
|genre     = Beat 'em up, Horror
|genre = Beat 'em up, Horror
|modes     = Single-player
|modes = Single-player
|input     = Wii Remote
|input = Wii Remote
|image = [[File:Splatterhouse.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-splatterhouse
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-splatterhouse
}}
}}
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All of the levels consist of walking left to right, with occasional auto-scrolling segments. However, alternative pathways through sections of the house are possible by falling down through holes or jumping up onto ladders. In this way, branching gameplay is possible, if only prevalent in the middle levels. Levels culminate in boss fights that take place in a single room. Unlike traditional side-scrolling fighters, boss fights have varying objectives and styles.
All of the levels consist of walking left to right, with occasional auto-scrolling segments. However, alternative pathways through sections of the house are possible by falling down through holes or jumping up onto ladders. In this way, branching gameplay is possible, if only prevalent in the middle levels. Levels culminate in boss fights that take place in a single room. Unlike traditional side-scrolling fighters, boss fights have varying objectives and styles.


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{{GlobalProblems}}
{{GlobalProblems|TurboGrafx-16}}


== Problems ==
== Problems ==
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== Gameplay Videos ==
== Gameplay Videos ==
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{{VideoGallery
}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:TurboGrafx-16 games‏‎]]
[[Category:TurboGrafx-16 games‏‎]]