Spriggan mark 2: Re-Terraform Project

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Spriggan mark 2: Re-Terraform Project
Spriggan mark 2-Re-Terraform Project.jpg
Developer(s) Compile
Publisher(s) Naxat Soft
Platform(s) Virtual Console, TurboGrafx-16
Release date(s) PC Engine Super CD
JP May 1, 1992
Virtual Console
JP January 13, 2009
Genre(s) Shoot 'em up
Mode(s) Single-player
Input methods Wii Remote
Compatibility 0Stars0.pngEdit rating: Spriggan mark 2: Re-Terraform Project
Unknown
GameIDs QA8J18
See also...

Dolphin Forum thread
Open Issues

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Once again get to pilot a mecha in a war between two opposing armies, in Spriggan mark 2: Re-Terraform Project, this time to decide the fate of a distant colony in outer space. As in the first game, other AI-controlled mechas join in the fight and even talk to the protagonist with full voice-overs to advance the plot. The color-coding weapon system of the original is gone, replaced with a standard collectible power-up system. No options are available to watch the player character's back, but it is possible to change the direction the player-controlled mecha faces, allowing the player to deal with threats from behind.

Problems

There are no reported problems with this title.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes

Texture Cache Accuracy

Position 1 (Safe) Avoid stuttering video

Version Compatibility

The graph below charts the compatibility with Spriggan mark 2: Re-Terraform Project since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-9209 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester

Gameplay Videos