Spriggan mark 2: Re-Terraform Project: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Spriggan mark 2-Re-Terraform Project.jpg|300px]]
|image    = [[File:Spriggan mark 2-Re-Terraform Project.jpg|300px]]
|developer = Naxat Soft
|developer = Compile
|publisher = Compile
|publisher = Naxat Soft
|platforms = [[TurboGrafx-16]],[[Virtual Console]]
|released  = '''PC Engine Super CD'''<br/>{{vgrelease|JP=May 1, 1992}}'''Virtual Console'''<br/>{{vgrelease|JP=January 13, 2009}}
|released  = '''PC Engine Super CD'''<br/>{{vgrelease|JP=March 16, 1990}}'''Virtual Console'''<br/>{{vgrelease|JP=October 7, 2008}}
|genre    = Shoot 'em up
|genre    = Shoot 'em up
|modes    = Single-player
|modes    = Single-player
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Once again get to pilot a mecha in a war between two opposing armies, in '''''Spriggan mark 2: Re-Terraform Project''''', this time to decide the fate of a distant colony in outer space. As in the first game, other AI-controlled mechas join in the fight and even talk to the protagonist with full voice-overs to advance the plot. The color-coding weapon system of the original is gone, replaced with a standard collectible power-up system. No options are available to watch the player character's back, but it is possible to change the direction the player-controlled mecha faces, allowing the player to deal with threats from behind.
Once again get to pilot a mecha in a war between two opposing armies, in '''''Spriggan mark 2: Re-Terraform Project''''', this time to decide the fate of a distant colony in outer space. As in the first game, other AI-controlled mechas join in the fight and even talk to the protagonist with full voice-overs to advance the plot. The color-coding weapon system of the original is gone, replaced with a standard collectible power-up system. No options are available to watch the player character's back, but it is possible to change the direction the player-controlled mecha faces, allowing the player to deal with threats from behind.


{{GlobalProblems}}
== Problems ==
{{Problems|{{#vardefineecho:problems|


<!-- To edit the TurboGrafx-16 VC Global Problems, navigate to "Template:GlobalProblems/TurboGrafx-16" (copy to the search box) -->
{{GlobalProblems|TG16}}


== Problems ==
}}}}


== Configuration ==
== Configuration ==
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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:TurboGrafx-16 games‏‎]]
[[Category:TurboGrafx-16 games‏‎]]

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