Star Fox Adventures: Difference between revisions

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== Problems ==
== Problems ==
=== Shadows ===
=== Shadows ===
In D3D, shadows may appear distorted, or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. OpenGL doesn't have the distortion or borrowed shadows, but its shadows flicker during movement, which is arguably worse.
In D3D, shadows may appear distorted, or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. OpenGL has had shadowing issues in the past, but seems to work properly.  If you still see issues, try toggling fast-depth; as some GPUs may vary.
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}}
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}}