Star Soldier R: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Star Soldier R.jpg]]
|developer = Hudson Soft
|developer = Hudson Soft
|series = ''Star Soldier''
|series   = Star Soldier
|released = {{vgrelease|JP=March 25, 2008|NA=May 19, 2008|EU=May 20, 2008}}
|released = {{vgrelease|JP=March 25, 2008|NA=May 19, 2008|EU=May 20, 2008}}
|genre = Shoot 'em up
|genre     = Shoot 'em up
|modes = Single-player
|modes     = Single-player
|input = Wii Remote, Wii Remote + Nunchuk, Classic Controller
|input     = Wii Remote, Wii Remote + Nunchuk, Classic Controller
|image = [[File:Star Soldier R.jpg]]
|forumlink = http://forums.dolphin-emu.org/Thread-wiiware-star-soldier-r--26565
|forumlink = http://forums.dolphin-emu.org/Thread-wiiware-star-soldier-r--26565
}}
}}


'''''Star Soldier R''''' is a futuristic scrolling shooter video game developed by Hudson Soft, and is the seventh installment in the Star Soldier series. The game features classic Star Soldier gameplay combined with 3D graphics.
'''''Star Soldier R''''' is a futuristic scrolling shooter video game developed by Hudson Soft, and is the seventh installment in the Star Soldier series. The game features classic Star Soldier gameplay combined with 3D graphics.
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dspengine = HLE
|dspenginenotes =
}}
}}


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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4738|****}}
{{VersionCompatibilityVersion|4738|****|}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=Athlon II x2 215 @ 3.4GHz|GPU=NVIDIA GeForce 440|result=Get 100% of speed (or 105-120% if press TAB). Same - completed 2min mode.|tester=†.fl.l).}}
{{testing/entry|revision=2.0|OS=Windows XP|CPU=Athlon II x2 215 @ 3.4GHz|GPU=NVIDIA GeForce 440|result=Get 100% of speed (or 105-120% if press TAB). Same - completed 2min mode.|tester=†.fl.l).}}
{{testing/entry|revision=3.0-735|OS=Windows XP x86|CPU=Athlon II x2 215 @ 3.4GHz|GPU=NVIDIA GeForce 440|result=Get 60-85% of speed. Look playable - completed 2min mode. If use LLE-recompiler - get only 30-50% of speed, and scary audio shuttering.|tester=†.fl.l).}}
{{testing/entry|revision=3.0-735|OS=Windows XP|CPU=Athlon II x2 215 @ 3.4GHz|GPU=NVIDIA GeForce 440|result=Get 60-85% of speed. Look playable - completed 2min mode. If use LLE-recompiler - get only 30-50% of speed, and scary audio shuttering.|tester=†.fl.l).}}
{{testing/entry|revision=4.0-4091|OS=Windows 8.1|CPU=FX-8350 @ 4.1GHz|GPU=AMD Radeon R9 280X|result=Around 43FPS on OpenGL, DSP LLE and 4x native resolution. Game is very playable. 2min mode completed.|tester=Alpha284}}
{{testing/entry|revision=4.0-4091|OS=Windows 8.1|CPU=FX-8350 @ 4.1GHz|GPU=AMD Radeon R9 280X|result=Around 43FPS on OpenGL, DSP LLE and 4x native resolution. Game is very playable. 2min mode completed.|tester=Alpha284}}
{{testing/end}}
{{testing/end}}

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