Stereoscopic 3D Compatibility Guide: Difference between revisions
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m (Heyer moved page 3D Support and Compatibility/sandbox to Stereoscopic 3D Support and Compatibility/Sandbox: The term "3D" is at times ambiguous, adding "Stereoscopic" fixes this.) |
m (Text replacement - "(\d+) FPS" to "$1FPS") |
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|[[Chibi Robo]] | |[[Chibi Robo]] | ||
|Looks absolutely wonderful in 3D with its huge sense of scale. | |Looks absolutely wonderful in 3D with its huge sense of scale. 30FPS game means that there can be issues during the few high motion scenes. | ||
|Excellent | |Excellent | ||
|JMC47 | |JMC47 | ||
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|- | |- | ||
|[[Sonic Colors]] | |[[Sonic Colors]] | ||
|Some elements are 2D, such as targeting reticles. Sonic's shadow can flicker on one eye and then the other. | |Some elements are 2D, such as targeting reticles. Sonic's shadow can flicker on one eye and then the other. 30FPS game with high motion scenes. | ||
|Good | |Good | ||
|JMC47 | |JMC47 | ||
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|[[Super Mario Sunshine]] | |[[Super Mario Sunshine]] | ||
|The depth blur is annoying, but upon being disabled the game actually looks really nice in 3D. | |The depth blur is annoying, but upon being disabled the game actually looks really nice in 3D. 30FPS, unlike its sequels, so it's not quite as smooth of an experience. | ||
|Good | |Good | ||
|JMC47 | |JMC47 |