Stereoscopic 3D Compatibility Guide: Difference between revisions

Jump to navigation Jump to search
m (Heyer moved page 3D Support and Compatibility/sandbox to Stereoscopic 3D Support and Compatibility/Sandbox: The term "3D" is at times ambiguous, adding "Stereoscopic" fixes this.)
m (Text replacement - "(\d+) FPS" to "$1FPS")
Line 93: Line 93:
|-
|-
|[[Chibi Robo]]
|[[Chibi Robo]]
|Looks absolutely wonderful in 3D with its huge sense of scale.  30 FPS game means that there can be issues during the few high motion scenes.
|Looks absolutely wonderful in 3D with its huge sense of scale.  30FPS game means that there can be issues during the few high motion scenes.
|Excellent
|Excellent
|JMC47
|JMC47
Line 333: Line 333:
|-
|-
|[[Sonic Colors]]
|[[Sonic Colors]]
|Some elements are 2D, such as targeting reticles.  Sonic's shadow can flicker on one eye and then the other.  30 FPS game with high motion scenes.
|Some elements are 2D, such as targeting reticles.  Sonic's shadow can flicker on one eye and then the other.  30FPS game with high motion scenes.
|Good
|Good
|JMC47
|JMC47
Line 378: Line 378:
|-
|-
|[[Super Mario Sunshine]]
|[[Super Mario Sunshine]]
|The depth blur is annoying, but upon being disabled the game actually looks really nice in 3D.  30 FPS, unlike its sequels, so it's not quite as smooth of an experience.
|The depth blur is annoying, but upon being disabled the game actually looks really nice in 3D.  30FPS, unlike its sequels, so it's not quite as smooth of an experience.
|Good
|Good
|JMC47
|JMC47