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|Platform(s)||Virtual Console, TurboGrafx-16|
|Release date(s)|| PC Engine Super CD|
JP March 16, 1990
JP October 7, 2008
|Genre(s)||Shoot 'em up|
|Input methods||Wii Remote|
Super Darius is a home port of Darius, Taito's effort to compete in the arcades against the likes of R-Type and Gradius. Technically impressive, it featured three screens depicting the largest playfield seen in a game so far. When ported to home machines the playfield was shrunk to fit in a single screen. The plot of Darius involves the two heroes Proco Jr. and Tiat Young fighting the menaces posed by galactic fish and other sea animals again their homeworld.
There are no reported problems with this title.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Position 1 (Safe)||Avoid stuttering video|
The graph below charts the compatibility with Super Darius since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: